Im basically experiencing something quite similar. The game used to run fine at solid 125fps any map, even at the ultra high quality preset without any drops. no recent hardware changes but now after the update its usually around 60-80. The weird thing is, when im spectating my fps are at stable 125fps again. It's only dropping when i actually play.
Specs: Intel D805 2.66ghz, 2gb ram, 9800gt 1024mb - used to have an old x800xl that could run the game at solid 125fps before, too.
Using latest drivers and tested pretty much every setting to tweak the game for best performance, nothing noticeable.
I just noticed that my fps problem has to do with a proccess called fsgk32.exe. I get around 9-10 fps with that running. I checked it up and it belongs to my antivirus (F-secure). I didnīt have this problem with quakelive beta and I donīt have it with any other game that I am playing. When I kill the proccess I get the fps maxed out at 125fps but I donīt feel comfortable with killing the antivirus so I would like to have a real solution for the problem.
Is it a problem with quakelive or with the antivirus and what shall I do?
Best regards Shoo
If this truly is a problem with our PC's (which I'm not buying for a second). Why doesn't iD tell us what the minimum specs are for obtaining 125 fps on maps like Asylum and Quarantine.
Most of us know the problem is on their end, but it'd be nice to see what they consider is a computer not capable of running Quake Live.
Try resetting your config to default If that doesn't work... Reinstall Quake Live... If that doesn't work I dunno :P
Originally Posted by Murd0r
(new hardware can sometimes effect Quake Live)
Thank you for posting this thread for people who it might help, unfortunately it did not help my FPS problem ;D Thanks for trying to help everyone anyways
Originally Posted by Meadows
GOD THANK someone agrees, from the moment they had the quakecon update, everything went to ****ters fps wise, I try everything to no avail
If it's very bad, you can try resetting your config to restore playability, but you will never get a fixed 125 fps.
Originally Posted by Elesdelover1986
I've been on the beta pretty much sense it started and the only time I haD a dip in fps was when I had anti aliasing at 32x, and that was just one little section on map Asylum. Now after the update my fps dips to a low of 80 fps on maps like the longest yard, asylum and a few others. Now my pc is a I7@2.6, 6gigs ram and a Ati 5850. I don't understand how I can now not get a stable 125 fps even at 640x480. Before the update I had a stable 125 fps, so something is up. I uninstalled quakelive, defaulted the config, reinstalled ati drivers and tried other releases and that didn't help. Now a Intel I7, 6gigs ram and a Ati 5850 should max this game out no problem, and I was considering doing the premium account too.
Last edited by howiplay; 08-22-2010 at 04:57 PM.
I have tried to figure out if it's actually my system causing the problem.
- tested several configs made for best performance on WinXP with and without SP3 and a clean install of Win7
- tried IE, reinstalled Firefox, reinstalled the QL plugin
- tested older versions and latest version of nvidia drivers (and all their presets, e.g. max performance)
- ran virus/spyware scan, checked running processes, booted up only with the required processes
- defragmented hdd
- reset usb to 125hz
- tried giving Firefox a higher priority
Nothing worked so far, still experiencing massive FPS drops.
Last edited by zyan_; 08-24-2010 at 08:59 AM.
I have experienced this issue too. this wasnt present in the beta.
Phenom 9850@2,9GHz (no, oc isnt the issue, all other games work fine and QL beta worked too)
Radeon HD4850 1G @675/1000MHz (atm with Catalyst 10.7)
Creative X-Fi Titanium
Windows Vista 64bit Sp2
Last edited by Drill_Sarge; 08-23-2010 at 10:58 PM.
I experience low FPS at native monitor resolution 1280x1024 since yesterday. QL ran good earlier (and after update too). I found a suspicious thing in nVidia linux drivers 256.44. Probably, drivers has bug with "Force GPU Scaling" feature. Randomly I can turn it off, but drivers already told me that GPU scaling is off. But is on, I checked it with different resolutions and forcing mode, like "Stretch", "Center" etc. I turned GPU scaling off AND clicked to "Centered" scaling mode. Monitor blinked but Force GPU Scaling option is unchecked, which means it is turned off, right? So, I start to play QL in 1024x768 resolution and whoaaa, I see centered small screen. Drivers are really using GPU scaling after all. Somehow, I managed to turn GPU scaling of and tried to play QL on 1280x1024 resolution. It went much smoother (60-80 fps instead of 35-45 fps).
ArchLinux x86_64, Firefox 3.6.8, nvidia-drivers 256.44
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