Funny to hear quake live being too fast and difficult, when it is in fact the easy game of the quake series, or even the quake clones around. warsow, quakeworld, painkiller, cpma are all much harder than QL, and guess what? theyre dead. So yeah, hard games arent popular. Its that ****in simple. it has nothing to do with advertising or rank/award gimmicks, if the gameplay is too hard, few will dare to play it Good example is how the Q3 server list is crowded with Urban Terror games (which is a CS clone in q3 engine) despite it having basically no advertising.