+ Reply to Thread
Page 18 of 18 FirstFirst ... 8 16 17 18
Results 171 to 175 of 175

Thread: The Ultimate Quake Live Guide

  1. #171
    Senior Member Yakumo has a spectacular aura about Yakumo has a spectacular aura about Yakumo's Avatar
    Join Date
    Aug 2010
    Location
    UK
    Posts
    4,084
    63 was default at one time, it's just been missed since it was changed ages ago. Ta. Fixed.

  2. #172
    Senior Member Yakumo has a spectacular aura about Yakumo has a spectacular aura about Yakumo's Avatar
    Join Date
    Aug 2010
    Location
    UK
    Posts
    4,084
    https://www.youtube.com/watch?v=uTx_...tion_136242315

    this is a Q3 CPMA video with mew from feb 2014, but it's still useful for learning things about QL/PQL (mostly PQL)

  3. #173
    Junior Member darkbreath is on a distinguished road
    Join Date
    Jan 2012
    Location
    INDIA,DELHI
    Posts
    9
    yakumo i need your help my quakelive launcher takes time to open and get message-
    Error While check game content can u help me?

  4. #174
    Senior Member Yakumo has a spectacular aura about Yakumo has a spectacular aura about Yakumo's Avatar
    Join Date
    Aug 2010
    Location
    UK
    Posts
    4,084
    delete everything in your baseq3 folder, all the pk3 files that are in there, everything. then restart the launcher.

    This new update replaces all the pk3's with unencrypted ones, so you need to download them all again.

  5. #175
    Senior Member Yakumo has a spectacular aura about Yakumo has a spectacular aura about Yakumo's Avatar
    Join Date
    Aug 2010
    Location
    UK
    Posts
    4,084
    cg_simpleItemsBob
    0 off
    1 all
    2 major items only.

    cg_damagePlumColorStyle

    1 damage colours that fade out to transparent,
    2 damage colours (colour matches crosshairdamage),
    3 it matches the weapon icon colours.


    cg_damagePlum
    The three settings from the advanced game menu give :
    all set:
    cg_damagePlum "g mg sg gl rl lg rg pg bfg gh cg ng pl hmg"

    or for just AoE (area of effect) it's set to
    cg_damagePlum "sg gl rl pg bfg"

    or off:
    clearcvar cg_damagePlum

    obviously you can tailor it to be for any weapons you like by editing out what you don't want from the list above


    "cg_simpleItemsBob", "cg_damagePlum" may not autocomplete in the console at first until they're set but these are correct, it's 'plum' not 'plums'.


    cg_autohop
    0 disables hold +moveup to keep hopping
    1 default.
    It's pretty much unoticable if you're used to QL movement, but you may want to use this to force autohop off on your client.

    cg_powerupPOIs
    0 off
    1 hidden when not looking through a wall
    2 default, see through walls.

    /bind x "weapon 14"
    The Heavy Machine Gun (HMG)

    /bind x "weapon toggle"
    Swap between primary and secondary loadout weapon.
    It always goes to primary first from any other weapon, unless you're already on primary then it swaps to secondary as you'd expect.
    You can't direct bind secondary, you can only double tap the toggle key but doing this won't give two weapon changes, it will go straight to secondary.

    /kill
    It's not new, but it is now allowed on all default severs, with a 1 second spawn penalty.

    seta wp "rl"
    seta ws "sg"
    The loadout menu sets these, or you can currently script it your self to control your weapon primary, and weapon secondary, then you need to /kill to receive them.

    all of these are in the in game menus, except for the autohop option

    New for HUD files:
    widescreen 0

    As far as I'm aware that's all that was added, I'll edit this post if any more come up.

    Bonus - how to convert old custom maps
    quakelivedec old.pk3 old.pk3

    respond yes when it asks about overwriting. Done, no need to mess about with zip applications or even renaming.
    Check the file is still write only though or the launcher will delete it.
    Last edited by Yakumo; Yesterday at 02:48 PM.

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts