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Thread: DevPick Dec 3-5: TactiQuake

  1. #1
    Web Programmer sponge will become famous soon enough sponge will become famous soon enough sponge's Avatar
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    DevPick Dec 3-5: TactiQuake

    This week's DevPick is another... interesting spin on weapon balance that we're calling TactiQuake. Here's a rundown of the main changes.
    • Machinegun Ironsights: Crouch while firing the machinegun to greatly increase accuracy.
    • Players spawn with all weapons in CTF.
    • Machinegun and Railgun have headshots that do 3x damage.
    • No ammo, weapons, or powerups will spawn on the map.
    • Falling damage and self damage in CA
    • Velocity dampening has been applied to movement and crouch speed.
    • Gauntlet: will do 250 damage on hit.
    • Machinegun: 20 damage per shot, 60 damage per headshot.
    • Grenade Launcher: Splash radius increased to 300, reload time reduced to 1 second.
    • Rocket Launcher: Splash radius increased to 300, reload time reduced to 1.5 seconds, damage per rocket is 300.
    • Lightning Gun: Damage increased to 15, speed decreased to 200ms, lightning gun cripple effect dramatically increased.
    • Railgun: 120 damage, 4 second reload. 360 damage per headshot.
    • Plasma Gun: Reload speed decreased to 200ms, splash radius increased to 64 units.

    For the most authentic experience, we recommend lowering your cg_fov to 80! Have a great weekend everyone!

  2. #2
    Senior Member system_ is on a distinguished road system_'s Avatar
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    Falling damage and self damage in CA

    -_-!!!

  3. #3
    Senior Member Lam has a spectacular aura about Lam has a spectacular aura about Lam has a spectacular aura about Lam's Avatar
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    Needs friendly fire on!

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    Member Trajan is on a distinguished road
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    No night vision or Experience Points?

  5. #5
    Member TheDied is on a distinguished road TheDied's Avatar
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    We need killstreaks!! NAO!!

  6. #6
    Member stroggy is on a distinguished road stroggy's Avatar
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    very interesting...........

  7. #7
    *beg
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    AHAHA ololol so funny .. thx id for the humour.


    ps: in case any dev reads this. retroquake was really awesome. both movement and weapon balance were great fun and i miss it a lot . also the weapon insta switch devpick was great. especially because one couldnt switch from RL to RG. great compromise between cpma and vq3! i miss both changes a lot

  8. #8
    *olimario25
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    what is cg_fov?

  9. #9
    Member Learux is on a distinguished road
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    I tried it 0 fun sorry guys, didn't like it at all.

  10. #10
    Junior Member Sictir is on a distinguished road
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    fov = field of view ( http://en.wikipedia.org/wiki/Field_of_view )

    cg_fov changes the field of view. Default it's 90. Change the value to see what's really about.

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