+ Reply to Thread
Page 11 of 11 FirstFirst ... 9 10 11
Results 101 to 109 of 109

Thread: Visual HUD Creator Beta Release

  1. #101
    Senior Member jimday is on a distinguished road
    Join Date
    Aug 2010
    Location
    in hell having a beer with Doom
    Posts
    498
    Quote Originally Posted by namad View Post
    don't get it. what is "item pickup times"? all extra stuff that can be toggled on canvas isn't customizable HUD elements. appearance of these items are configured with console. try cg_drawItemPickups and make sure that it doesn't equal to 0.
    ok, I've got it somehow to work, but is there a way for the timer to stay shown, not just to disappear after 1 second? 1 second isn't really helpful.
    Searching for a female Orbb species to conjugate with.
    Where the sanest place is behind the trigger

  2. #102
    Senior Member pikaluva13 will become famous soon enough pikaluva13's Avatar
    Join Date
    Aug 2010
    Location
    East Lansing, MI
    Posts
    6,206
    Quote Originally Posted by jimday View Post
    ok, I've got it somehow to work, but is there a way for the timer to stay shown, not just to disappear after 1 second? 1 second isn't really helpful.
    From what I can tell there's no commands to extend the duration of the item pickups.

  3. #103
    Senior Member jimday is on a distinguished road
    Join Date
    Aug 2010
    Location
    in hell having a beer with Doom
    Posts
    498
    Quote Originally Posted by pikaluva13 View Post
    From what I can tell there's no commands to extend the duration of the item pickups.
    so does it make any sense to show pickup-times for a blink of an eye?
    does somebody actually use it in this way?
    Searching for a female Orbb species to conjugate with.
    Where the sanest place is behind the trigger

  4. #104
    Senior Member CoolMike is on a distinguished road
    Join Date
    Feb 2012
    Location
    New Hampshire, USA
    Posts
    347
    I use the pickup messages this way some times, but much more often I look at the time as I pick it up. Also I frequently have estimate by subtracting a few seconds if I don't get a chance to look at the time until after the pickup.

    I too have looked for a way to increase this duration for the timestamps. I think it can be done by a custom HUD, but I'm not sure if this would be considered cheating or not. I think that perhaps it is a borderline situation.

  5. #105
    Senior Member pikaluva13 will become famous soon enough pikaluva13's Avatar
    Join Date
    Aug 2010
    Location
    East Lansing, MI
    Posts
    6,206
    Quote Originally Posted by jimday View Post
    so does it make any sense to show pickup-times for a blink of an eye?
    does somebody actually use it in this way?
    People turn it on just so they can see what the exact number was when they picked it up. I do agree that it should be a longer time up there, but I'd say to leave everyone's time the same -- maybe just increase the time limit for everyone.

  6. #106
    Senior Member namad will become famous soon enough namad's Avatar
    Join Date
    Aug 2010
    Location
    Ukraine, Kiev
    Posts
    402
    Quote Originally Posted by jimday View Post
    so does it make any sense to show pickup-times for a blink of an eye?
    does somebody actually use it in this way?
    Actually, is stays for 2-3 seconds, which is not a blink of an eye.

  7. #107
    Senior Member jimday is on a distinguished road
    Join Date
    Aug 2010
    Location
    in hell having a beer with Doom
    Posts
    498
    Quote Originally Posted by namad View Post
    Actually, is stays for 2-3 seconds, which is not a blink of an eye.
    that's pretty fast for me, cause I don't always check the timer in the heat of a game.
    Searching for a female Orbb species to conjugate with.
    Where the sanest place is behind the trigger

  8. #108
    Member Extremerz is on a distinguished road Extremerz's Avatar
    Join Date
    Aug 2010
    Location
    Canada
    Posts
    62
    you should be happy to see the time and the item you picked up...because your opponent doesnt see it all..he has to time by a guess/his last pick/sound when you picked it...

  9. #109
    Senior Member RD6 is an unknown quantity at this point
    Join Date
    Oct 2010
    Posts
    284
    still, it'd be ideal if it can be left on until the next item is picked up

+ Reply to Thread

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts