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Thread: Basic Clan Arena guide by Grrrdian

  1. #21
    Member MadGabZ is on a distinguished road
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    Quote Originally Posted by iSuckz View Post
    bump - tho lots could be added
    Feel free!

  2. #22
    *myrealnameis
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    Dont engage enemy if they are facing you. Run away from engagements and try to catch a different enemy in an awkward position. If they chase you lure them to your teammates. If you see a teammate fighting some1. Help no matter what.

    On that note

    Try to lure the enemy into thinking your an easy frag. When they attack you it's much more easy for you team to take out the enemy as they are concentrated on you and bunched up for easy pickens.

    I for 1 think grouping up is a very bad move. I've seen it so many times. The enemy groups up and eats spam and rails from every direction. Good players get chewed up just like the bad players. That strat doesnt give good players any room to shine.

    And on top of that it gets extremely boring when 2 teams bunch up in different areas and spam at each other from different room. I think maybe grrrdian doesnt enjoy playing CA as I see that frame of mind used from duelers who have no real depth in the CA world
    Last edited by myrealnameis; 12-04-2011 at 12:29 AM.

  3. #23
    *Earthsea
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    Awesome guide, thank you.

  4. #24
    *Cando
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    Thanks man this is very helpful to a newb like me..
    some good things to know here...
    It is like I am on holy ground being here as far as the quake world goes..
    mmm the QL-bible we should make one lol

  5. #25
    Senior Member barbarossa is on a distinguished road barbarossa's Avatar
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    Here is some entertaining scientific explanation of CA tactics, enjoy! Should probably be linked everywhere
    drunk member of drunk clan obviously drunk, lacking any accuracy

    I suggest this guide for team games, CA included!

  6. #26
    Junior Member sp0rbly is on a distinguished road sp0rbly's Avatar
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    Great stuff this; especially the RG when low HP. Will try to incorporate.

  7. #27
    Senior Member quakestreme is on a distinguished road
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    Quote Originally Posted by barbarossa View Post
    Here is some entertaining scientific explanation of CA tactics, enjoy! Should probably be linked everywhere
    Nobody will become better in any way at CA, war or anything else by viewing that. Also simple arithmetic isn't doing math or science any more than timing in duel.
    Aways ensure you are maintaining a high FPS rate in QL. Otherwise you can be at a big disadvantage. To find out your current fps rate, use the command: "set cg_drawfps "1"".

  8. #28
    Junior Member Uhhh_Username is on a distinguished road
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    Quote Originally Posted by barbarossa View Post
    Here is some entertaining scientific explanation of CA tactics, enjoy! Should probably be linked everywhere
    Haha I watched a 4.5 hour destruction of creationism by that guy the other day. It was awesome

  9. #29
    Junior Member Xezs is on a distinguished road
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    What is the logic behind how many rounds need one team win to win the whole battle? I saw both 7 and 10 but couldn't figure out the logic behind this.

  10. #30
    Senior Member Yakumo has a spectacular aura about Yakumo has a spectacular aura about Yakumo has a spectacular aura about Yakumo's Avatar
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    The default used to be 10 rounds to win, then it became 7, many players prefer 10 still as it lets them really get into the swing of things on a map, learn their team's ways, and then maybe make a come back, so lots of user spawned servers have it set to 10.

    It's just a setting.

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