
Originally Posted by
Maver1ck
I think the solution is have an unlagged LG. Of course unlagged has the effect of making dodging harder since the enemy is getting hits regardless of whether is LG was on the hitbox according to the server. You could be getting taggged while it appears the beam is nowhere near you if the enemy has relatively high ping. The higher the ping, the worse this problem gets. My thinking is that it's necessary to have as accurate an LG aim as possible, but it's not necessary to tell exactly where the enemy LG beam is. You only need to grossly see where to beam is to dodge it effectively. So overall LG fights would be way more fair.
SHAFT Maver1ck