
Originally Posted by
DCR
i dont know ur config but i dont have any shadows with r_fullbright 1. What exactly is it that u want?
I don't have shadows with fullbright 1 either, but I don't like how it looks.
Here is the relevant part of my config:
Code:
seta r_fullscreen "1"
seta r_mode "13" // 13 for 1152x864, 12 for 1024x768, 9 for 800x600
seta r_picmip "6" // Lower picmip like 5 looks like a horrible blurry mess, 10 is clean
seta r_lodscale "12"
seta r_lodbias "0"
seta r_gamma "1.3" // Brightness
seta r_contrast "1.1" // Contrast up a bit looks .. cool
seta r_dynamiclight "0" // Set this to 0 to remove rocket flash, etc.
seta r_vertexlight "0" // Vertex light - Set to 1 and get ugly lighting but huge FPS increase :)
seta r_enablepostprocess "1"
seta cg_lagometer "0"
seta cg_drawfps "1" // Shows your FPS in the top right of the screen
seta cg_simpleitems "1" // They look better than the 3D ones :/
seta cg_scorePlums "0" // Removes floating score bubbles, eg. "+1"
seta cl_autoRecordDemo "0" // F4 toggles this on and off.
seta cg_kickscale "0" // Stops the screen from shaking when taking damage
seta cg_bob "0" // Makes your screen stay straight when jumping and hitting the ground
seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_gibs "10" // From 0 to 15. Value dictates how many particle debris objects get ejected.
seta cg_levelTimerDirection "0" // 0 = up, 1 = down
seta cg_noprojectiletrail "1" // Removes projectile trails
seta cg_brasstime "0" // Removes bullet brass dropping everywhere..
seta cg_drawfriend "0" // Removes the yellow arrow above friends
seta s_ambient "0" // Removes ambient sounds like rain on qztourney7
seta s_musicvolume "0" // Nobody wants that music..
seta s_doppler "0" // Ear hax!
seta com_hunkmegs "256" // IF QUAKELIVE CRASHES, SET BACK TO DEFAULT. RAM allocation stuff.
seta com_allowconsole "1" // Enables normal console by pressing ` or ~
seta bot_nochat "1" // Bots chatting is wile annoying.
seta cg_drawRewards "1" // Enables awards.
seta cg_teamchatsonly "0" // Normal chat by default. F5 toggles.
seta cg_crosshairPulse "0" // Stops crosshair "pulsing" when you pick up an item.
seta cg_brasstime "0"
seta cl_autorecorddemo "0"
seta cg_smoke_SG "0"
seta cg_smokeRadius_GL "0"
seta cg_smokeRadius_RL "0"
seta cg_drawItemPickups "5" // Adds timestamp to item pickups
seta cg_bubbleTrail "0" // Disables the underwater bubble trails
seta cg_impactSparksVelocity "128"
seta cg_impactSparksSize "8"
seta cg_impactSparksLifetime "250"
seta cg_impactSparks "0"
seta r_fastsky "0" // Disables environment cubes for sky, but at 1 also means you can't see through any teleporters.
seta cg_shadows "0" // 0 = No player shadows
seta r_subdivisions "4"
seta r_roundImagesDown "1"
seta r_detailtextures "0"
seta r_mapoverbrightbits "2" // Ambient lighting of the map. (Makes the map more radiant.) [values: 0 to 10]
seta r_overbrightbits "1"
seta r_intensity "1.2"
seta cg_waterWarp "0"
seta cg_predictItems "0"
seta cg_viewsize "100"
seta r_fullbright "0" // 1 = Ugly lighting / textures
seta cg_screendamage "0"
seta cg_screendamage_team "0"
seta cg_screendamage_self "0"
Which is the config for the 2nd screenshot I took. If I could have this look the same without shadows I'd use it but don't think it's possible, but by all means try if you want to. :p