(will come up with a fancier name later )
This is a small/medium sized duel map that i'm working on. The theme is an old temple that has been exposed to some kind of radioactive or toxic waste after an unknown disaster. I've made most of the textures myself by manipulating textures from quake live or cgtextures.com. some textures are ripped directly from QL tho.
The map is meant to be played in DUEL but would probably play well in ffa and maybe ca too.
I would love some feedback on following:
- Gameplay and Architecture
- Item placement
- Spawn points (have not looked into it much myself though)
- Texturing and Looks (e.g. "slime doesn't fit the temple use lava", "missaligned texture" etc.)
stuff i have NOT done yet so don't comment on it please!
- Add bot support
- Add levelshot
- Some minor details
Thanks for your time and have fun with the map!