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Thread: Painful Place [QL Map]

  1. #1
    Senior Member lmiol is on a distinguished road
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    Painful Place [QL Map]

    beta 2

    I was impressed by the map ZDH_DM10 from Quake3 Lost Arena and think it need to be remake.
    Its first look for FFA gametype(with many bugs and incorects), its not finished yet, alot not finished. (half map without player clip)
    Test trigger button for rising lava and some more =)



    Download:

    don't writing about bugs (as i said map not finished, when i finish it then we talk about bugs).

    PS. Sorry for bad knowing language
    Last edited by lmiol; 10-08-2013 at 08:50 AM.

  2. #2
    Senior Member lmiol is on a distinguished road
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    i need help about right light on the map!
    Last edited by lmiol; 09-24-2013 at 06:34 PM.

  3. #3
    Junior Member goyco is on a distinguished road
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    Pretty good. I really like the rising lava feature. Recently, i played a bit with mapping tools and i was wondering about the possibility of doing something like this with QL engine. Now, i know it's doable.
    It makes me think it would be a cool thing to have a more dynamic environment in a game like QL.

  4. #4
    Senior Member lmiol is on a distinguished road
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    i have many ideas for this map. one of ideas associated with award Pain Again: Get Battle suit before Quad Damage and dont die from lava on arena =P

    i think about new corridor and small room http://clipi.ca/1Q5
    Last edited by lmiol; 09-27-2013 at 04:37 AM.

  5. #5
    Senior Member lmiol is on a distinguished road
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    updated:
    beta 2
    statue of xaero deleted
    added portal to small room with Battle Suit. Battle suit locked with glass. (can be opened with button of death: rising lava, descending metal grate, rising lock of glass)

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