Protip: Your mouse sensitivity may be holding you back. (Here's why)
Im no pro (yet), but I know that all the research & trials Iv done with my mouse sensitivity have helped me alot, and Id like to pass along what Iv learned on my own, if youll allow me. This may be very very very helpful to you so if you're curious please read through...
When we refer to our true mouse sensitivity there is only one way to express it so that everyone can understand regardless of game settings and mouse dpi. This way is a measurement, and this measurement is called your cm or Inches/360!
W*F IS THIS I SAY?!
...Your Inches or Centimeters/360 describes how many inches you must move your mouse horizonally (left or right) to do a full 360degree turn in game. To measure your own In/360 all youll need is a ruler and your wits. While ingame (any game) target an object or a wall corner, place your ruler below your mouse, then slide your mouse horizontally across your table untill youve done a full 360degree turn ingame. Now read the distance your mouse had to travel along your ruler and Vwalla thats your inches per 360.
WHY IS THIS IMPORTANT DUDE?!
...Ill tell you why; because having just decided to start taking multiplayer FPS seriously and being the ripe old age of 27years with no time to pick my nose with noobies I needed to know one thing... What are the pros doing? They must know something about being good at this wonderful FPS thing.
So I reasearched...
...and what I found was that professional FPS players across the board play with three levels of mouse sensitivity: Low, Lower, and Reeeealy f*ckn Low in comparison to your average FPS player. Im talkin 9..... 11..... 13....... 15............ 19 inches per 360, and thats just for quake live, forget counterstrike, some of those pro-bros are using the full width of their 17" steelseries mouse pads (of which u might consider buying) to do a 180degree turn ingame. Strenx (youtube it) arguably Quake 3s finest, plays at 19in/360.
BUT WHY DUDE WHY? I DONT UNDSTAND?!
Professional players play at these low sensitivities for one reason, Accuracy. With less sensitivity, the determining factor of weather or not you place your shots where you want them to go (anytime every time ) doesn't rely on a poop turd knee jerk reaction, but rather a more conscious and calculated slide of your mouse, using not just your fingertips or just your wrist, but a little elbow too. It will take some getting used to, but this is way of manipulating your sights is less stressful and more physical and pleasurable once you get the hang of it. Plus I find it much much much easier to get those Rail Gun shots on target at long rang, and track targets at medium range with the LG (Lightning Gun) without having to rely on moving myself in pace with my opponent's footsteps.
IDK DUDE SOUNDS G*Y... HOW DO I KNOW IF I BELIEVE YOo
Ok so I know its been a long journey so far, but here's the last of this post... Like I said before I am no pro, and Iv only been playing for 2months, but I am glad to say I have done allot of experimentation with mouse sensitivity and I am now ready to live out the rest of my days knowing: Its not about how High you can go comfortably, but how Looow you can go comfortably. I myself am proud to say after incrementally lowering my mouse sensitivity in quake live from 3inches per 360 to 4inches to 6inches to 9inches; so far Iv settled on 11in/360 and I'm very happy with it. Its low enough to slice off Rail shots at long range without relying on foot movement, and its high enough to chain rocket jumps from wall to wall to ceiling if I have to.
Anyways this is Oldsoul signing out &...
GL Noobs Ill see you on the otherside