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Thread: How to make Brushes spin?

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  1. #1
    Senior Member MexicanPadre is on a distinguished road
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    How to make Brushes spin?

    I want to make a couple brushes in my map spin like in Reflux but currently they just move around the entire map. Help?

  2. #2
    Banned themuffinman01 is on a distinguished road
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    You need an origin brush.

    1. Add an extra brush to the center of your brushes.
    2. Apply the textures/common/origin shader to it.
    3. Select it and the rest of your brushes, right click and select func_rotating.

  3. #3
    Senior Member MexicanPadre is on a distinguished road
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    Another question:

    1. Is it possible to make brushes spin diagonally?
    2. Is it possible to make brushes that are spinning stop via a button or trigger_multiple?

  4. #4
    Banned themuffinman01 is on a distinguished road
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    You can't do either. Q3/QL entities are extremely basic. Depending on what you're trying to achieve, you'll possibly need to resort to a shader of a spinning fan (for instance) on an angled face/patch. You can also toggle between shaders to depict an on or off state (can't remember the keywords for that right now).

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