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Thread: Site Update - March 1, 2013

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    Producer SyncError will become famous soon enough SyncError will become famous soon enough SyncError's Avatar
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    Site Update - March 1, 2013

    We have applied a small follow-up update to address a few issues that arose following our Feb 26th update.

    Code Updates:
    • Fixed the 'Air Control' Start-a-Match option.
    • Fixed the Freeze Tag 'Round Delay 0' Start-a-Match option.
    • Fixed the 'Teams are tied at 0' team score message.
    • Round based games once again will kick players after 180 seconds of inactivity, but the new code will now accumulate time across rounds, but does not count time dead/froze/paused against them.
    • Addressed an issue that would perpetuate telefrags in some round based gametypes, when a map had too few spawn points available.
    Last edited by SyncError; 03-01-2013 at 09:50 AM.

  2. #2
    Senior Member RockvilleRideOn is on a distinguished road
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    Speaking of start a match options... but thanks for the update at least

  3. #3
    Senior Member Flanger is on a distinguished road Flanger's Avatar
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    Round based games once again will kick players after 180 seconds of inactivity, but the new code will now accumulate time across rounds, but does not count time dead/froze/paused against them.
    Very smart. Aggregated time counter is a really good solution
    Last edited by SyncError; 03-01-2013 at 09:50 AM.

  4. #4
    Senior Member megaman3 is on a distinguished road
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    The #1 request is the addition of a 'harosh' killbeep sound, maybe "oioioi" as a separate one. Make it happen.
    Quote Originally Posted by Lolzy View Post
    Real, true CA is a game of chess

  5. #5
    Senior Member FlashSoul will become famous soon enough FlashSoul will become famous soon enough FlashSoul's Avatar
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    Quote Originally Posted by megaman3 View Post
    The #1 request is the addition of a 'harosh' killbeep sound, maybe "oioioi" as a separate one. Make it happen.
    I think HUEHUEHUEHUEHUEHUE would be a good addition too.

  6. #6
    Senior Member JDB_ is on a distinguished road JDB_'s Avatar
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    Round based games once again will kick players after 180 seconds of inactivity, but the new code will now accumulate time across rounds, but does not count time dead/froze/paused against them.
    Well that's good, 3 minutes is way better, why was it even shortened?

  7. #7
    Junior Member Yavich is on a distinguished road
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    KillBeep = Daaaaaaaa! (Cooller's voice)
    Impressive = Harosh! (ddk's voice)
    Excellent = zadrot ebaniy (strenxs' voice)

  8. #8
    Member shut_up is an unknown quantity at this point shut_up's Avatar
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    Quote Originally Posted by SyncError View Post
    [*]Fixed the 'Air Control' Start-a-Match option.[*]Round based games once again will kick players after 180 seconds of inactivity, but the new code will now accumulate time across rounds, but does not count time dead/froze/paused against them.
    good one

  9. #9
    Senior Member megaman3 is on a distinguished road
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    "harosh", "oioioi" and all that have to be voiced over by the russian commentators. The most typical one says harosh every 5 seconds.

    I'd turn the impressive sound on if it said harosh lol
    Quote Originally Posted by Lolzy View Post
    Real, true CA is a game of chess

  10. #10
    Senior Member SquirrlWrangler is on a distinguished road SquirrlWrangler's Avatar
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    "god mode" is not working in QuakeLive on Mac OS X, regardless of the browser used. Starting a practice match and typing "/god" (after launching a "devmap") in the console results in the following message: "Cheats are not enabled on this server." I'm not sure why god mode is not allowed for Mac OS X but is for Windows and Linux.

    *Update* Turns out I was wrong. Cheats can be enabled but you have to enter "devmap" twice. See my post below.
    Last edited by SquirrlWrangler; 03-01-2013 at 03:23 PM. Reason: Added more details for clarity

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