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Thread: cg_marks 1 (size and how long they stay)

  1. #1
    Junior Member Gauldoth is on a distinguished road
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    cg_marks 1 (size and how long they stay)

    Hello,

    if anyone can help it would be nice.

    Is there anyway to change how long the impact marks stay on the wall and is there anyway to customize size of those marks...
    I am interested both in game and devmap practice mode.

    Thank you.

  2. #2
    Senior Member vurun is on a distinguished road vurun's Avatar
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    cg_impactMarkTime
    default = 10000 (ms)

    size is not adjustable AFAIK
    VG278HE@144Hz + EC2evo + Manticor + Lycosa+ SS Siberia v2

    QL doesn't need more tiers, it needs more players (С)

  3. #3
    Senior Member Lorfa is a jewel in the rough Lorfa is a jewel in the rough Lorfa is a jewel in the rough Lorfa's Avatar
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    Size is not adjustable.

    The amount of time that marks stay on the wall is set at its maximum of 10 seconds by default (cg_impactMarkTime).

    It was suggested that an option be given to increase this time, but sync felt that it would break something (# of decals on map too great or somt).

    If this is for a frag video, there might be an option in wolfcam to do this.

  4. #4
    Junior Member Gauldoth is on a distinguished road
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    Thank you very much

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