When i get hit, I have no way of knowing from which direction.
This could be very usefull in alone-with-sniper situations aka when I get hit by rail from some who hides.
Sound, wall-marks and hit-shake are allready implemented, but not excatly enough to determine from where.
So - implement som kind of hit-o-meter (lol) like a optional compass.
It is player information that should be available.. because it would goddam hurt in real life