Hello everyone. I'm having some troubles with this game so I decided to post this here hoping that someone could help me out. So, what's happening is this.
QL has two types of behavior - when it works properly and when it's broken. When it works properly it's alot of fun - I feel in control of my gameplay, it's smooth and responsive and my acc is between 50-60 (I'm an instagib player). On the other hand, when it's broken, game feels slow and unresponsive, sluggish and I struggle to stay above 30 acc. I'm well aware that people have good days and bad days but this is not the case here. When you play this since 2009 and you find your acc going below 25% on dm17 insta it's a clear sign that something is wrong.
When game enters it's broken state nothing works. I cannot hit a guy using a jumppad. Firing a rail down the corridor occupied by 3 enemies produces no hit. I get hit when I'm one good circle jump behind corner - stuff like that. Everything seems "off" - enemies are not moving at constant speed. For example, guy is running to the left - I see his model facing left and his legs moving. But he is not moving at speed he is supposed to, he is moving almost like in slow motion and when I fire a rail he enters a "fast forward" state for a fraction of a second and avoids my rail - matrix Neo style. Hard to explain, it's like game adjusts his position and trigger for that is me firing my railgun. This messed up speed thing hapens quite often when guys are using a jumppad - it looks like gravity is off.
Some more random stuff happens with sound too. Jumppads not producing a sound. Unable to hear guy jumping till the moment he is right next to me - keels should be loud, yes? Everything feels "off" and delayed. I sometimes experience stuff like I press the fire key but my gun didn't fire on time and I get fragged. Then when I respawn my gun fires automatically and I need to wait for it to reload. Stuff like this matters in insta. All of this has caused me to stop playing iCTF because I don't want my broken game to affect my team. It really sucks.
I tried turning on my lagometer when game felt broken. I discovered that almost every time I get railed, railed someone or someone else gets railed in my vicinity a yellow spike appears on the blue line. No matter what my ping is - it happens even with 35 ping. I tried to fight this with cl_autotimenudge 1 and to my surprise it worked! But it worked only for a week or so, now it's random - sometimes it works, but mostly it doesn't. I feel no difference with nudge set to 0 or 1. When it's set to 1, blue line turns yellow without spikes but gameplay feels the same - broken.
Sometimes it's broken for half a game. Sometimes it's broken whole day. Totally random. And recently I have started to notice that these problems are most obvious with players that ping 30 or lower - most of them even warp. But since no one complains about it, I guess they warp only on my screen. Eh.
Is there anything I can do on my end? Some cvars maybe? Any help is appreciated. Oh.. And yesterday I started to get red spikes on the green line everytime I died - not massive spikes, more like a vertical line or two...
Anyway, sorry for this wall of text but I really don't know what to do anymore.![]()


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