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Thread: Config?

  1. #21
    Senior Member Ph4nt0m is on a distinguished road Ph4nt0m's Avatar
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    Quote Originally Posted by Lorfa View Post
    cg_hitBeep 0

    I'm a little confused by "hit a rail on target", isn't hitting a rail.. always hitting a target?

    Anyways:

    bind [key] "weapon 7 ; cg_hitbeep 0"
    bind [key] "weapon n ; cg_hitbeep 1/2/3"
    Thanks Lorfa!

    I did think for a few seconds there too when I typed that out, bu figured I wanted to convey the sound it makes when you "actually hit" the target. A rare case with my rail for instance :P
    The mighty oak was once a little nut that stood it's ground

  2. #22
    Senior Member eduguy is an unknown quantity at this point
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    There are some videos and the people in them have item respawn timers on the side of the screen. How do you get that?

  3. #23
    Senior Member pikaluva13 will become famous soon enough pikaluva13's Avatar
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    Quote Originally Posted by eduguy View Post
    There are some videos and the people in them have item respawn timers on the side of the screen. How do you get that?
    It's usually done in Wolfcam and it's in there by default.

  4. #24
    Senior Member eduguy is an unknown quantity at this point
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    Is it posible to get it? I saw it in a competition stream that wasn't wolfcam.

  5. #25
    Senior Member pikaluva13 will become famous soon enough pikaluva13's Avatar
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    Quote Originally Posted by eduguy View Post
    Is it posible to get it? I saw it in a competition stream that wasn't wolfcam.
    You might've seen it on the QLRANKs stream. They've got a timer that's not from Wolfcam, but it's entirely against the rules to use in-game. (However, since it's a bot and not an actual player, I believe they made an exception)

  6. #26
    Senior Member eduguy is an unknown quantity at this point
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    Oh okay. I was hoping I could use it.

  7. #27
    Senior Member Chibers will become famous soon enough Chibers's Avatar
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    Quote Originally Posted by Lorfa View Post
    bind [key] "weapon 7 ; cg_hitbeep 0"
    bind [key] "weapon n ; cg_hitbeep 1/2/3"
    Wow, I've never thought about that.
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  8. #28

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