Thats a cool looking program never seen a ss before of it
5.26.2013 - reality.cfg - http://corruptreality.com/__old/ - q2 lith ctf - rip luigi
Amd 8350 - 4.4hz
gskill sniper 16 gigs - 1006hz
Crosshair V
Demos galore
http://www.own3d.tv/NGL
I was wondering how would I go about adding my own textures to maps? I'm wanting to do a few of the classic DM's but use the classic textures that were used or even some high-res stuff based on the textures. Thanks
Hey, for textures, simply create a new folder with the name of your map inside your baseq3\textures\ directory (if you don't have that one yet, simply create it). Be sure that you own the rights to any of the content you use with quakelive maps.
Edit: Modifying stock QL textures is ok though.
Alright, thanks cityy! Maybe sometime this week I might have a picture of what I have so far for people to leave comments on.
Cityy, you think you can help me out on this making a pf file? I've read the link and I still don't understand a thing it means at all. Thanks.