I'm from the US and I don't really consider myself a gamer which means I don't run in the same circles and hear the same news as most of you, so maybe that's the reason for my previous ignorance of this game's existence. I'd heard of the Quake franchise before but never played. Then about one year ago I happened to be listening to a Joe Rogan podcast and he was talking about how awesome Quake Live was to play. Up until that very moment I had no idea this game even existed. Joe Rogan's excitement about the game made me want to check it out and I've been hooked ever since. So maybe the reason this US company isn't being supported by its countrymen is because most of us don't know it even exists. I got my 15 year old niece to play too and she'd never heard of it either. Perhaps advertising is lacking here in the US for the non-gamer public?
Last edited by FunkyBendrinkin; 10-22-2012 at 10:26 AM.
I heard about it through a random Google search, and later found out that 2 other friends on the forum I was active on at the time had played/heard of the game. (TribalDan being the one from the forum that still plays -- the other person found the game too difficult and had computer issues so he couldn't play)
Have a nice FALL!
(o^.^o) PIKA PIKA!
The Search Bar is your friend...use it.
Problem? Check here!
Tastyspleen TastyCast
Why CTF4 is bad
I think I found Quakelive through it being mentioned in rockpapershotgun.com which ofc got me to check it out as I was an old school Q2er - literally, I played it at school
Other than RPS though I don't think I ever heard of QL through any media.
u could always request a "super pro" membership ... which would allow any maps that ql has to offer ... and anyone able to connect at a "fair" price such as 2x what current pro is... or somethingi highly doubt players would want to pay that thou .. but they're might be a few
In the end we are paying to play with other people, as you can always spawn q4 servers ("free" or rented) but there's 0 players, or q3 in which if you aren't russian then it's struggling to find a server and all of them are in absurd mods against noobs that haven't discovered google (or cpm or defrag).
When word about quakelive was first starting you had to get an invite, so when every one was adandoning Q4 for live I would jump on the russian servers. It was hillarious because there were a lot of noobies there and with my 200 ping plus I would still dominate the server. Then they got smart after a while a kicked my sorry butt off the server. The Q4 community was very alive and fun. I spent a lot of time on NA servers and only would venture across the ocean to that little island just east of Canada.![]()
We all have fun quake memories, but fact is in 2012 those games don't have a decently sized community anymore (outside of russia).
That's why I said the point of paying to play QL is to have someone to play with, as all other quakes are deserted in public play (UTs and quakeclones too, among others), and is also why I think this will be the last "popular" fast paced fps game (unless 2gd's reborn is successful)
Last edited by megaman3; 10-23-2012 at 09:50 AM.
So if I have the "Ability to spawn servers", a reasonable person would believe that all players would be allowed to join. Same concept as in back in the original Quake 3 days - when a person starts a server, and flips the bill for it, they let anyone play without the expectation of making some cash.
Get it?
Last edited by drewtonium; 10-23-2012 at 08:11 PM.