
Originally Posted by
musicofmelkor
tdm in quakelive was crap when i played it(during beta period)
weapon respawn time was pretty much nil, so no one cared to hold down weapons spots
a lot more ammo and health packs compared to q3, so people took longer to die
it felt like i was playing clan arena with powerups. yawn.
q3tdm was pretty much perfect and didn't need any new ideas
haven't played tdm in years, so i hope id lets you vote change/server change some of these options.
ill definitely give it another chance if changes can be done.
edit: ah, just read your post, so weapon respawn time went back to 30 seconds. nice
i say just use default settings except for time.
use 10-15 minute matches for games instead of 20. that way people will have to learn to play tdm the correct way, but won't have to invest as much time into it as before.
good luck getting the scene bigger, hope it works out