
Originally Posted by
RockvilleRideOn
Exactly what I used when the problem occured....
Are you sure the video and sound files dont match in timeline when you put them together in vegas?
If they match it can be codec related then. I had some troubles with the synchro using megui in the past.

Originally Posted by
8utt3Rs
@painkiller: i used .ogg vorbis in vegas but 4 me it just works with the hitbeep sounds
i tryed to convert the q3 pu sounds as well but in wolfcam they just sound strange :/
Thanks alot.

Originally Posted by
Grabadodoblip
Im trying go get my custom ad in, using cg_adShaderOverride "1".
I have a folder with the shader I want in the wolfcam folder.
Now when entering cg_adShader1 "" , I have no idea what to put between the tags. I tried the location of the shader.
I know this sounds so confused and I am, can someone explain how to get the shader up?
Shader example (put in the wolfcam-ql/scripts folder):
Code:
ad1
{
nopicmip
{
map gfx/ad1.jpg
}
}
Cfg example:
Code:
seta cg_adShaderOverride "1"
seta cg_adShader1 "ad1"
+ you need to have a picture named ad1.jpg in your wolfcam-ql/gfx folder for this to work properly.