View Poll Results: Do you like WolfcamQL?

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  • I Like WolfcamQL

    680 92.90%
  • I Dislike WolfcamQL

    52 7.10%
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Thread: WolfcamQL :D

  1. #1171
    Junior Member ba1k6u93 is on a distinguished road
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    Sep 2010
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    22
    Hey.

    Ok, there's no problem, cg_drawweaponbar works. You missed the cg_drawitempickups BTW .

    Thanks once again

    Regards.

  2. #1172
    *MX1DF1zapatista
    Guest
    Quote Originally Posted by xDeNx View Post
    Hi guys help me pls,I want such rail, without a spiral round it and same transparent as in drawing
    http://imageshack.us/photo/my-images/803/rail.png/
    how to make the message of such size?
    http://imageshack.us/photo/my-images/641/55012048.png/
    and how to make such grenades? (but without a trail of fire after it)
    http://imageshack.us/photo/my-images/40/grenadeu.png/
    If for change of the weapon scripts that are necessary prompt as them to write to (do) or where them it is possible to get?
    For the rail you need "renk´s" scripts. There is the texture named "raildisc_mono3.jpg". Then you need the script fx disabling the railbeam and leaving alone the raildiscs with a very low distance between them.

    About messages you need to modify cvars

    cg_drawFragMessageAlign : No Info
    cg_drawFragMessageAlpha : No Info
    cg_drawFragMessageColor : No Info
    cg_drawFragMessageFade : Fade the frag messages off of the screen
    cg_drawFragMessageFadeTime : How long it takes frag messages to fade off of the screen
    cg_drawFragMessageFont : No Info
    cg_drawFragMessageFreezeTeamTokens : Sets how the teamkill frag messages are displayed in freezetag
    cg_drawFragMessageIconScale : The size of the frag message icon
    cg_drawFragMessagePointSize : No Info
    cg_drawFragMessageScale : No Info
    cg_drawFragMessageSeparate : Remove the frag message from centerprint
    cg_drawFragMessageStyle : No Info
    cg_drawFragMessageTeamTokens : Sets how teamkill frag messages are displayed
    cg_drawFragMessageThawTokens : Sets how the frag messages are displayed in freezetag
    cg_drawFragMessageTime : No Info
    cg_drawFragMessageTokens : Sets how the frag message is displayed
    cg_drawFragMessageX : No Info
    cg_drawFragMessageY : No Info

    The nades are from CPMA you need to rip and put them in "baseq3" into a ".pk3" file

  3. #1173
    Senior Member ybl is on a distinguished road ybl's Avatar
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    "player XY joined the battle / spectators"
    is it possible to disabl this message?

  4. #1174
    *xDeNx
    Guest
    Prompt how to change model of the player for which you play and and models of team players remained same with what were, at me I wrote a question cg_draw2d and fragmessage were gone how to return in general? and the last question as I can change color here these explosions?
    http://imageshack.us/photo/my-images/827/2121s.png/

  5. #1175
    *molo
    Guest
    Hey!
    I have some problems with the /cg_forceenemymodel "W/E". It just says "Unknown CMD command".
    In every video I look they use WolfcamQL, and have changed the enemy model somehow.
    I've tried WolfcamQL 8.4, 9.0 and 9.2 but it wont work. Help me out?

  6. #1176
    Member 8utt3Rs is on a distinguished road 8utt3Rs's Avatar
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    seta cg_enemyLegsColor "0x00ff00"
    seta cg_enemyTorsoColor "0x00ff00"
    seta cg_enemyHeadColor "0x00ff00"
    seta cg_enemyLegsSkin "keel/bright"
    seta cg_enemyTorsoSkin "keel/bright"
    seta cg_enemyHeadSkin "keel/bright"

  7. #1177
    Member AGRESS0R is on a distinguished road
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    How to get this color model?



    Uploaded with ImageShack.us
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  8. #1178
    Member DiEntity is on a distinguished road
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    Feb 2011
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    37
    cg_enemymodel keel/sport

    omg so much spammers in this forum: http://www.wolfcamql.fr/forum/index.php

    (

  9. #1179
    *molo
    Guest
    Thanks!

  10. #1180
    Junior Member ba1k6u93 is on a distinguished road
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    Sep 2010
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    22
    Hi,

    Guys, it looks like there's a new problem, but this time with software. Recently one of the FFA matches was not recorded, despite I set it in my game settings. Demo contains only about a second from beginning. I ask friend so I know that I'm not the first person who discovered that bug. Does anyone else had this problem before? How do you think who should solve this problem?

    Regards.

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