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Thread: QL DEFRAG MAPS - Movement Training by Freakkilla

  1. #61
    Member DoktorTeeth is on a distinguished road
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    Your next assignment: Quake Olympics

  2. #62
    Junior Member Para_ewz is on a distinguished road
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    thx, good for losing the rust in my quakebones

  3. #63
    Senior Member Venser is on a distinguished road Venser's Avatar
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    On my first playthrough I died near the end because of all the fall damage I got through the run
    Last edited by Venser; 08-30-2012 at 08:31 PM.

  4. #64
    Junior Member fat3 is on a distinguished road
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    If you play the map in Clan Arena. there is no fall damage.

  5. #65
    Member FrEaKKiLLa is on a distinguished road
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    Quote Originally Posted by Para_ewz View Post
    thx, good for losing the rust in my quakebones
    Good stuff.

    Quote Originally Posted by Venser View Post
    On my first playthrough I died near the end because of all the fall damage I got through the run
    How many times did you fall throughout the run?

  6. #66
    Member cladinshadows is on a distinguished road
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    Just a suggestion. In defrag they add infinite (or 999999 seconds of) battlesuit attached to spawn, so when you spawn you immediately get it. Could be a good addition :3

  7. #67
    Junior Member fat3 is on a distinguished road
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    You do not need battle suit if you start the practice game in Clan Arena mode.

  8. #68
    Member cladinshadows is on a distinguished road
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    But you can't record your time because flags don't spawn in CA.

  9. #69
    Senior Member Spakk is on a distinguished road
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    In console, set dmflags

    4 = no self splash damage on health
    8 = no self splash damage on armor
    16 = no falling damage
    32 = no footsteps

    Add together what you want.
    Last edited by Spakk; 09-09-2012 at 11:03 AM.

  10. #70
    Member FrEaKKiLLa is on a distinguished road
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    Quote Originally Posted by Spakk View Post
    In console, set dmflags

    4 = no self splash damage on health
    8 = no self splash damage on armor
    16 = no falling damage
    32 = no footsteps

    Add together what you want.
    Yes, that is a good solution for people who find themselves taking a lot of falling damage.

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