If you don't like accel and don't think it's for you, don't use it.accel in this game is to yes use the mouse in a more natural way. but its about speed and the distance you have to move for it it to reach a point, a requirement, so that the placement of your aim is at the right spot at all times from any position in the quickest amount of time WHEN its needed... what other than aim and placement is accel used for? its for compensating unknowing play... if you knew what would happen would you really place your back against it and needed super fast turns then?... its about being the first off on the enemy. this is what i call not knowing, its not about intelligence, but the unforseen challenge you have in the game where being quick pays off...
im talking about knowing the situation. accel is used in duel because you for example need to camp out ra, you dont know where the oponent is and you have to be quick to counter... jumping around a corner and hit a 90 degree rg in a usual spot... its about countering in not knowing what could happen, taking your shots in the quickest possible time... its non intelligent but high skilled play. its different. if u understand what i mean.
This concept of yours is bananas though. If you think players like rapha/cypher/cooller don't know where the enemy is you're trippin'. It's just that having higher sens for fast turns (and lower sens for slow) is more comfortable for them in doing what they need to do.
It's not a matter of making quick turns, it's a matter of what's comfortable to the individual.i know its about natural physical movement, but its all about needed for it to be that, but if you are smart about anything you would not place yourself in situations where that super quick action is needed, you could be smoking a cigarette taking it easy and just know how to play the game without any effort at all.
Earlier you said it was "non-intelligent" play :-) So which is it? :-)i also think accel is for nervous ppl people who sort to intellect rather than their own feelings,
Why do you think that players who use acceleration don't also predict? The two are separate things entirely.but they fail every time in that they lose it when people are faster than them, and speed is not always about being the fastest by the actions, but being ahead of the situation just chilling and just strike where u know it hurts the most.