Ok here is the problem. When i shoot someone, it usually takes like 3/4 direct hits with a rocket launcher to make him die. Or when i'm in a shotgun vs mahine gun battle, with full health and 50 armor, i don't miss a single shot and he kills me first with the mg -.-
How is that possible?
Is there any net commands to improve hit registration?
I use cl_maxpackets 125, cl_packetdup 1, rate 25000. It's not about the ping either. It happens on normal ping servers as well (30-40 ping) :/
I know that ql has the same engine as cod2 which i played before, and there i used maxpackets 100 and packetdup 0 and it inproved my registry a LOT. Is there any way to do the same here? Maybe try some other guys config?
Thanks in advance


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