+ Reply to Thread
Page 1 of 2 1 2 LastLast
Results 1 to 10 of 17

Thread: Insert the blood intoho wolfcam???

  1. #1
    *Momohaze
    Guest

    Insert the blood intoho wolfcam???

    who can learn me how i can insert the blood into wolfcam please!!!! i want have this http://img80.imageshack.us/img80/104/gibfun.jpg i want have this instead of the normal frag thnx

  2. #2
    Senior Member danstar is on a distinguished road danstar's Avatar
    Join Date
    Aug 2010
    Location
    in da scene
    Posts
    1,576
    This is the GIB pack for Wolfcam QL, Simply extract to your wolfcam folder, and use cl_useq3gibs.

    http://www.mediafire.com/?pb5dat7xe52yt6u

    just google ql wolfcam gibs.

  3. #3
    *Momohaze
    Guest
    Quote Originally Posted by danstar View Post
    this is the gib pack for wolfcam ql, simply extract to your wolfcam folder, and use cl_useq3gibs.

    http://www.mediafire.com/?pb5dat7xe52yt6u

    just google ql wolfcam gibs.
    you are the best user on this forum thank u very much!

  4. #4
    Senior Member danstar is on a distinguished road danstar's Avatar
    Join Date
    Aug 2010
    Location
    in da scene
    Posts
    1,576
    lol thanks

    hope it works out.

  5. #5
    *Momohaze
    Guest
    it doesnt work T_T when i type cl_useq3gibs he say me: cl_useq3gibs "0" . WHY? help me please!!!
    edit:
    i've resolved when i kill one but not the blood comes out of the squares blacks may lack the texture you tell me where I can find?
    Last edited by Momohaze; 10-21-2011 at 11:53 AM.

  6. #6
    Senior Member danstar is on a distinguished road danstar's Avatar
    Join Date
    Aug 2010
    Location
    in da scene
    Posts
    1,576
    you have to write

    /cl_useq3gibs 1

    the slash is essential.

    also make sure you extracted the files and put them all in the right place, dont panic - you'll get there.

  7. #7
    Senior Member Adderall will become famous soon enough Adderall's Avatar
    Join Date
    Aug 2010
    Location
    lake mary,florida
    Posts
    3,205
    z-q3gibs.pk3

    into - C:\Users\xx\AppData\LocalLow\id Software\quakelive\wolfcamql8.4\baseq3
    5.26.2013 - reality.cfg - http://corruptreality.com/__old/ - q2 lith ctf - rip luigi

    Amd 8350 - 4.4hz
    gskill sniper 16 gigs - 1006hz
    Crosshair V


    Demos galore
    http://www.own3d.tv/NGL

    Quote Originally Posted by Undertaker12 View Post
    Thank you. You're video is ok... you need a better cfg than that, and you should try using electronic songs like my movie.

  8. #8
    Member ActionPoohole is an unknown quantity at this point
    Join Date
    Aug 2010
    Posts
    36
    What is happening is where the blood / gore is meant to be it is rendering grey squares with white outlines. Doesn't work for me following instructions perfectly...

  9. #9
    Senior Member muckyman will become famous soon enough muckyman's Avatar
    Join Date
    Aug 2010
    Location
    ingerland,ingerland,ingerland
    Posts
    1,433
    Code:
    If you wan't to use the same maps that an older demo was recorded with you can copy over files that start with qz (ex: qzteam1.pk3, qzdm6.pk3) from an older quakelive baseq3/ into wolfcam's baseq3/ .  Otherwise, it will use the new maps with old demos.
    
    ------------------------------------------------------------------------
    
    If you'd like to have quake3 gibs and blood, you need to copy the following files from quake3's pak0.pk3:
    
    First copy:
    
    gfx/damage/blood_spurt.tga
    
    gfx/damage/blood_stain.tga
    
    from quake3 to:
    
    wolfcamql/wolfcam-ql/gfx/damageq3/blood_spurt.tga
    
    wolfcamql/wolfcam-ql/gfx/damageq3/blood_stain.tga
    
    * Notice that the new directory is called damageq3.
    
    Now copy:
    
    models/gibs/gibs.jpg
    
    models/gibs/leg.md3
    
    models/gibs/skull.md3
    
    models/gibs/abdomen.md3
    
    models/gibs/chest.md3
    
    models/gibs/intestine.md3
    
    models/gibs/brain.md3
    
    models/gibs/foot.md3
    
    models/gibs/forearm.md3
    
    models/gibs/arm.md3
    
    models/gibs/fist.md3
    
    from quake3 to:
    
    wolfcamql/wolfcam-ql/models/gibsq3/gibs.jpg
    
    wolfcamql/wolfcam-ql/models/gibsq3/leg.md3
    
    wolfcamql/wolfcam-ql/models/gibsq3/skull.md3
    
    wolfcamql/wolfcam-ql/models/gibsq3/abdomen.md3
    
    wolfcamql/wolfcam-ql/models/gibsq3/chest.md3
    
    wolfcamql/wolfcam-ql/models/gibsq3/intestine.md3
    
    wolfcamql/wolfcam-ql/models/gibsq3/brain.md3
    
    wolfcamql/wolfcam-ql/models/gibsq3/foot.md3
    
    wolfcamql/wolfcam-ql/models/gibsq3/forearm.md3
    
    wolfcamql/wolfcam-ql/models/gibsq3/arm.md3
    
    wolfcamql/wolfcam-ql/models/gibsq3/fist.md3
    
    * Notice that the new directory is called gibsq3
    
    Now copy:
    
    sound/player/gibimp1.wav
    
    sound/player/gibimp2.wav
    
    sound/player/gibimp3.wav
    
    sound/player/gibsplt1.wav
    
    from quake3 to:
    
    and then place in:
    
    wolfcamql/wolfcam-ql/sound/player/gibimp1.wav
    
    wolfcamql/wolfcam-ql/sound/player/gibimp2.wav
    
    wolfcamql/wolfcam-ql/sound/player/gibimp3.wav
    
    wolfcamql/wolfcam-ql/sound/player/gibsplt1.wav
    
     
    
    Use cl_useq3gibs 1 to enable, and cl_useq3gibs 0 to use to ql gibs.
    Quote Originally Posted by Stanton Friedman
    All flying saucers are UFO`s not all UFO`s are flying saucers.

  10. #10
    Senior Member KittenIgnition is on a distinguished road
    Join Date
    Aug 2010
    Location
    #Toronto.ON
    Posts
    3,742
    Put the pk3 in your baseq3 folder and it will work.

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts