
Originally Posted by
SyncError
Following the whirlwind of QuakeCon last month the Quake Live team has been hard at work but quiet over the past several weeks, so I wanted to drop in to give a brief update concerning what I've been up to and our next upcoming updates.
The majority of my time over the past month has been dedicated to working on new level design. In addition to some smaller works we have going (which should be nice for the Small CA crowd), I have been working on a Capture the Flag level that I've had on my mind for several years. Last month I found a sketch pad that I had carried around at QuakeCon 2010 and had filled with overhead floor/flow plans, room designs, and wall details for this map. Upon getting back to the office following this year's event, I quickly got to work at bringing those designs to life.
Last year I released Stonekeep, and I'm still pretty pleased with the design. It was meant to be a fairly large and open map, something that would allow a lot of people (5v5ish) to hop on and enjoy at one time. And while it still holds up decent for some 4v4 and even 3v3 play, the most common request sent my way has been that they wish it was just a little smaller, a tighter fit for the standard 4v4 competitive team size. So this time around the layout for my new arena still keeps the open feel that I enjoy but is scaled down and designed much more for 4v4 play.
Currently I'm working on finishing up the visuals and detail work so that we can get it on the road to release. As things progress a bit further I'd like to release a few screenshots in advance until we're ready to include it in an upcoming update, but currently we do plan on pushing at least one content update out before my new map is released.
I look forward to wrapping up my work on the level and getting some playtime in on it with everyone, so on that note... I should get back to work on detailing!