It really would take 30 seconds, i dont know why you guys are so reluctant. Just link a qlhud.core.ws hud and i will rip the health/armor out for u.
It really would take 30 seconds, i dont know why you guys are so reluctant. Just link a qlhud.core.ws hud and i will rip the health/armor out for u.
Have a nice FALL!
(o^.^o) PIKA PIKA!
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Tastyspleen TastyCast
Why CTF4 is bad
A hud that only shows current health and armor is not interesting for a frag movie or such, i would want to know at what time the shot was, ie comeback or whatnot. I'd upload my own hud, but it's too good for you.
I know what you mean, I made a HUD for the same reason. It looks like this:
http://noob.hu/2010/08/20/hponly.png
Want it?
here u r, undeserved ofc!
uber simple hud:
h+a.cfg
h+a.menuloadMenu { "ui/h+a.menu" }
#include "ui/menudef.h"
menuDef {
fullScreen MENU_FALSE
visible MENU_TRUE
rect 20 452 95 36
itemDef {
rect 5 -4 63 22
visible 1
decoration
textstyle 2
textscale .7
ownerdraw CG_PLAYER_HEALTH
addColorRange -999 34 1 0 0 1
addColorRange 35 80 1 1 0 1
addColorRange 81 999 1 1 1 1
}
}
menuDef {
fullScreen MENU_FALSE
visible MENU_TRUE
rect 80 452 95 36
itemDef {
rect 20 -4 63 22
visible 1
decoration
textstyle 2
textscale .7
ownerdraw CG_PLAYER_ARMOR_VALUE
addColorRange -999 0 0 0 0 0
addColorRange 1 999 1 1 1 1
}
}
someone make me a sammitch im hungry