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Thread: ctf

  1. #31
    Senior Member Limbless_Pony will become famous soon enough
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    Or any CTF map for that matter.
    I just stumbled upon the "my MG is better than yours" remark, facepalmed and decided to mention it.

  2. #32
    *DrewPWiener
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    Quote Originally Posted by swampy25 View Post
    This has been done on Skyward. No ammo to pick up and the Rail Gun has only 5 shots and is hidden under a jump pad and hard to get. A great map to play.

    I'd like to see this map offered on the weekends to the free players...
    I might be wrong, but isn't the respawn time for the RG extended on most open maps, like spacecft?

    As for the frustration with the map rotation, it is a common problem in all game modes. I suggest joining/making a clan with people interested in playing different maps. If there are enough of you on a server, a call vote for spacectf will never pass.

  3. #33
    *synyster
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    space ctf is my favorite map, always has been since q3. they've really dumbed it down though. first they moved rail to where the mid rl was. then they got smart and moved it back. also stupid that rail ammo is 5 now, w/ a longer respawn time for rail. adding plasma was ****ing ********. nerfing mg and rg in ql was ****ing ********. i still play it though, all the time.

    although i thoroughly enjoy all the ground maps and am an avid ctf player, play a lot of pickup games.

    but i agree about rune maps, they are so lametothemax.

  4. #34
    Senior Member Phlogiston will become famous soon enough Phlogiston's Avatar
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    Quote Originally Posted by theMolester View Post
    I understand, you're scared. And you should be. If you're not going to back up your trash talk, don't talk trash.
    in case you forgot...
    And I did respond to your competition question, guess you have no response? even "ad hominem" maybe?
    Brief Recap:

    - I discredited the map for being noobish with valid reasons.

    - You said that I was a noob with your reasoning being that I was unable to be sneaky on a map which is the complete opposite of stealth - bright green men flying through the air, all approaching from the 90 degree field of view in front of the flag. That is what an ad hominem argument (lit: 'to the man') is; ignoring the relevant points raised by the other person in the discussion and attempting to discredit the person instead. So no, I'm not going to use an ad hominem argument in return about the competition maps.

    - I, unlike you, have better things to do than look back at a month's worth of games on the map and looked at the last couple at most and noticed you had a rail of about an average of 50 on whilst I hit around 70 on that map, about 50 on other maps - hence my accuracy remark although my main reason for even saying this was just to use your phraseology to illustrate the lameness of an ad hominem attack.

    - Your answer to the map being competitive was
    Quote Originally Posted by TheMolester
    doesn't mean there isn't the chance of some epic matches. Hell, I even said earlier that I wish they would allow 1v1...I can only think it has to due with the great seperation of skill level of the individual players, what reason do you think it is?
    That really doesn't answer the question of why it's not used in Team CTF map pools, it's just your way of saying I hate playing with people who aren't as good as me on this map - equally the same could be said on every map by someone who is better than his teammates on them, but some people who like playing CTF do so because they enjoy the team aspect. If you played clan matches as well, you'd realise that the skill-levels are tighter than they are in public games (although still very variable).

    - You then challenge me to a duel on a CTF map - a map where there is no way for an out-of control player to actually gain a stack and weapons without the other player knowing exactly where you are (and easily picking you off with the rail) because - as I already said - THERE IS NO STEALTH ON A STRAIGHT FORWARD MAP WITH NO WALLS.

    - Finally you accuse me of trash-talking even though you quite clearly made a remark about my quake skills first whilst I only commented on the map initially. Then when someone else steps in (from another clan - nice PCW's last night by the way Pony ) about what's been said and discrediting you looking at MG stats, you cry like a child that 'pollenski started it'

    SO I guess I have to answer again why spacectf is not suitable for competitive clan play and again wait for credible reasons/counter arguments why it might be:

    1) Eliminates stealth as a valid tactic (waiting for evidence to the contrary)
    2) Eliminates strafe-jump movement skills from having an affect in the game (except for the strafe past the 50hp to the MH to the other 50hp bypassing the jump-pads). The lack of strafing (a skill unique to Quake type games) levels the playing field amongst Quake players as it essentially means that aim and a couple of trick-jumps which can be learnt in a few hours are the only important skills on this map. Most of the other CTF maps require good strafing, trick-jumping and aim.
    3) Essentially becomes a TDM game as to who can control the railguns - this map is unsuitable for TDM for the same reasons it's unsuitable for duelling as stated above.
    4) Clan CTF competitions are usually 4v4.




    Please learn to discuss things properly, don't learn from your politicians and attack the person before the points.

  5. #35
    Senior Member pikaluva13 will become famous soon enough pikaluva13's Avatar
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    Quote Originally Posted by theMolester View Post
    More-so than most maps, if you don't practice SpaceCTF, you will get pwned like any other noob. To be any good on it, you HAVE to have decent aiming, tricking skills(which includes map-knowledge), and ability to strategize. Lack 1 of these, and you'll be cast aside easily.

    I will say though, I am just about done playing this map, and I'm talking about actual match play. Unless it's a clan match or at least somewhat organized. Tired of relying on who has the better noobs (a.k.a. campers/defenders).

    I will continue to practice, trick, and teach it. Above all, I wish they would allow 1v1 on SpaceCTF.
    In Space CTF all you need to know is the tricks. I know the tricks, but still find the map to be worthless. It takes no skill to jump into the void.

    @Above post: <3 (*links it in my siggy* )
    Last edited by pikaluva13; 08-02-2011 at 11:21 AM.

  6. #36
    *DrewPWiener
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    Quote Originally Posted by pikaluva13 View Post
    In Space CTF all you need to know is the tricks. I know the tricks, but still find the map to be worthless. It takes no skill to jump into the void.

    @Above post: <3 (*links it in my siggy* )
    I totally disagree. Nobody commits suicide in QL as well as me. Anybody can jump into the void, but few people can do it with such style.

  7. #37
    Senior Member pikaluva13 will become famous soon enough pikaluva13's Avatar
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    Quote Originally Posted by DrewPWiener View Post
    I totally disagree. Nobody commits suicide in QL as well as me. Anybody can jump into the void, but few people can do it with such style.
    lol, obviously no one does it on purpose. I just find the map to be horrible (the post I referred to basically summed it up)
    It doesn't fit in with other QL maps IMO

  8. #38
    Senior Member theMolester is on a distinguished road theMolester's Avatar
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    @ pollenski

    brief recap:

    You quoted something I said, called it a noob map, then made an opinionated statement about stealth and 'sneaking'

    I then disagreed with your statement. and went on to say "just because you're rubbish on a map doesn't mean the map suck, it just means y........" I don't believe I actually called you a noob. Unless you took my "defenders" comment later on to heart. I believe you actually called me a noob first BTW, maybe not outright, but calling it a "noob map" in the context of quoting me.... far closer than I got.

    Then you came in with the accuracy statement. Ending with another attacking statement, stating I'm full of it.
    Forgive me if I didn't find your points to be "valid", more like opinions.

    YOU are the one that called on stats as a way of comparing our skill, forgive me for having actually researched it. I agreed with the person that posted about stat comparrison being fail. I even LOL'd at your accuracy comparison before I went into details on the stats.

    Now, let's discuss your points:

    1. Stealth - Your point is relative and purely opinionated. There are ways of moving about SpaceCTF without them knowing where went, and more importantly, where you are going.
    2. Strafe-jumping - Here I think you are flat out wrong. There are many, many different strafe jumps on SpaceCTF, again, I'll gladly demonstrate for you. I'd also like to see you get consistent with the trix on that map in just a "few hours" of learning. This map is very unforgiving when it comes to even the simplest of mistakes.
    3. TDM - Can't argue this, as most CTF matches turn into TDM, especially pub servers. I'd only say you're being selective given your disposition on this map.
    4. Clan matches - I'm sorry, can you not do 4v4 on SpaceCTF? Oh you can. Glad that's settled.
    Friend all SPAWN members to receive invites to Premium servers!! Click to learn SpaceCTF

  9. #39
    Member mrgreen is on a distinguished road
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    id has proven time after time that they don't care about ctf, don't expect them to do anything with the mode...ever...

  10. #40
    Senior Member pikaluva13 will become famous soon enough pikaluva13's Avatar
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    Quote Originally Posted by mrgreen_ View Post
    id has proven time after time that they don't care about ctf, don't expect them to do anything with the mode...ever...
    Which makes me sad because it's all I play (which is why I've been playing TF2)

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