As everyone who plays CTF knows, players quitting because they are losing and don't want thier statistics to suffer are a big problem.
It ruins many matches as other players quite rightly aren't very willing to swap teams to even up the game.
The easy way to stop this happening is to get rid of the "quit stat" and if a player quits it's registered as a loss.
Having this feature would improve the game play as it would encourage players who want to quit for the sake of their stats to play until the end.
I actually can't see any disadvantages to a change like this but would welcome any reasons why this wouldn't be a good idea and I've missed the glaringly obvious.
The other suggestion would be a different map. I haven't played it for years and can't remember the title of it but basically there where 2 fortresses outside joined by a valley. In the middle of the valley was a bridge if you decided to run along the ridge of the valley as opposed to the floor.
I hope someone can recall the name of this map as I'd like to suggest reintroducing it as I recall it being quite a popular choice years ago.
Frag ye later....Ramjet.