There's visible caulk by the small jumppad (next to the main jumppad) in Quarantine.
Might update the OP sometime.
There's visible caulk by the small jumppad (next to the main jumppad) in Quarantine.
Might update the OP sometime.
Yeah, both problems were fixed. Thank you for ID.![]()
Last edited by thomasrc; 05-15-2012 at 05:48 PM.
Yeah, I noticed that, too, thought my maps got corrupted again.
- pic: http://s15.postimage.org/tuexas99n/shot0031.jpg
Don't make me angry, The voices in my head don't like it when you make me angry.
House of Decay, Team Deathmatch, fell through a hole near LG spawn point when was receiving damage. Is demo required?
Asylum, stairs in the LG/teleport room: http://s13.postimage.org/luz6a3juv/shot0034.jpg
Don't make me angry, The voices in my head don't like it when you make me angry.
A few weeks ago i sent in some screenshots/demos, and config, with clipping problems that occur with antialiasing and certain settings enabled.
One of the more severe such as this:clipping_japan01.jpg
Same kind of issue exist on bloodrun, spider crossings, asylum, trinity and a few others on one or several places that i've found.
The one on trinity is all well known and is because of the r_subdivisions being set to 80 but they all have in common that the clipping or texture usage isnt consistent throughout.
I just shiver of how this all could have been abused and probably has been. I really hope they can fix japan at least.