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Thread: DevPick June 24-27: TactiQuake Returns

  1. #1
    Web Programmer sponge will become famous soon enough sponge will become famous soon enough sponge's Avatar
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    DevPick June 24-27: TactiQuake Returns

    The premier future-space-marine-wandering-around-nameless-deserts-during-World-War-2 first person shooter is back and better than ever. This weekend's DevPick is the return of TactiQuake, aptly titled TactiQuake II. Harkening back to the days of December 2010, TactiQuake is a bizarro version of Quake in a world where realism reigns supreme. The features this time around are a bit different:
    • Machinegun Ironsights: Crouch while firing the machinegun to greatly increase accuracy.
    • Regenerating Armor: Gone is the tedium of picking up armor. Players now spawn with 100, and will regenerate back after taking cover for 3 seconds without being shot. Takes approximately 5 seconds from empty armor to regenerate completely. Red Armor still spawns giving you the opportunity to double up, though! Health doesn't regenerate, so you'll still want to make sure you pick up health!
    • Headshots count as double damage.
    • Made player movement more realistic.
    • Tripled weapon switch speed. Better make sure you've got the right gun out!
    • Gauntlet: will do 100 damage on hit.
    • Machinegun: 18 damage per shot, but fires slower. 36 damage if you can nail'em in the noggin!
    • Shotgun: Enabled falloff damage, the shotgun will lose 1 point of damage for every 256 units away you are.
    • Grenade Launcher: Grenades fire once every 1.4 seconds.
    • Rocket Launcher: Rockets are affected by gravity. Direct rockets do 125 damage, and fire every 2 seconds. Knockback has been reduced by half. Rocket jumping isn't very realistic!
    • Railgun: 100 damage, 3 second reload. 200 damage per headshot.
    • Removed Lightning Gun, Plasma Gun, BFG, Nailgun, all powerups and holdables from all levels.

    TactiQuake II is running on FFA and TDM servers all this weekend, so be sure to hop on and start being all sneaky and tactical-like. Have a good weekend!

  2. #2
    Senior Member nordag is an unknown quantity at this point nordag's Avatar
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    Great. [id] is working on stuff like this instead of implementing promode or get us the badly needed anticheat we all are crying for.
    Anyways, hf playing this. I won't.

  3. #3
    Senior Member EmSixTeen is on a distinguished road
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    Quote Originally Posted by nordag View Post
    Anyways, hf playing this.
    Will do mate, will do.

  4. #4
    Senior Member AXxXxO is on a distinguished road AXxXxO's Avatar
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    Quote Originally Posted by nordag View Post
    Anyways, hf playing this. I won't.
    on my way....
    Quote Originally Posted by Downlink View Post
    Add A Killcam Maybe?
    Only available for COD MW3 owners!Coming soon i next update....

  5. #5
    Senior Member FlashSoul will become famous soon enough FlashSoul will become famous soon enough FlashSoul's Avatar
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    HAHAHA! OH WOW!

    Gravity affected rockets could be interesting though.

  6. #6
    *XxC3RB0NSNIP3R
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    ^2Cool! I hope something awesome comes!!!!

  7. #7
    Junior Member kuba_81 is on a distinguished road
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    This mod is just plain terrible. I honestly don't know how anyone can enjoy this.
    Last edited by kuba_81; 06-24-2011 at 06:27 PM. Reason: typo

  8. #8
    *BDSM
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    Quote Originally Posted by kuba_81 View Post
    This mod is just plain terrible. I honestly don't know how anyone can enjoy this.
    I second that.

  9. #9
    Junior Member PawUloN_ is on a distinguished road
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    This is why Quake is better than CS and CoD.

  10. #10
    Senior Member coveryfire is on a distinguished road coveryfire's Avatar
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    If I wanted a slow, boring game, I would play Halo. The next dev pick should speed everything up, give everyone Haste.

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