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king_ suggestion thread
I formerly had a place where I would keep a list of my suggestions for quake live but since the beta forums have been erased I'll start a new one.
Awards- shiskabob - given to a player who kills two or more players with a single rail
Gameplay- gillz's scoreboard http://www.esreality.com/?a=post&id=1922853
- ability to switch between players in demos
- ability to see accuracies in demos
- more streamlined demo viewing process (on-screen rw, play, pause, ff)
- ability to turn on/off auto record demo/screen shot while spectating
- ability to spectate teammates while frozen in freeze tag
- players who die in freeze tag from environmental damage should spawn frozen
- flag capture time should be from time of initial pickup until time of cap (dropping the flag and picking it up again should not reset timer)
- you should be able to kick a player during a game
- duel spectators should be able to participate in kick votes
- kicking someone should not allow them to rejoin the server for at least a minute
- while in game you should be able to see what of your friends are online by typing a command like /flist
- a sound notification to notify CA players that they are the last alive on their team
- more easily customizable enemy model colors (like that of q3's)
- more easily customizable self, team, and enemy grenade colors
- there should be a spectator option to follow player with the highest score
- there should be a spectator option to follow player with most health+armor
- in CA dead players should auto-spectate the player on their team with the highest score
- dead CA players should cycle through teammates as they spec them and they dye (currently when the player you are specing dies you go into ghost mode)
- In freezetag there should be a beep sound when you are in rage of unfreezing a teammate
Modifications- Threewave Capturestrike - CTFS
- promode -cpma
- CA freezetag
- CTF freezetag
- Rocket Arena - RA3
Maps- Ability to play user-generated maps with friends
- q3wcp9 - spider crossings
- tblm4 -
- some of the implications of overkill redux - ctfscp5 on overkill
- ctf spawns in opposing teams base should be eliminated
- aerowalk spawn on ra should be eliminated
- vertical vengeance spawn on health should be eliminated
Statistics- overhead views of maps and that show personal heat zones (like that of halo) or what I've done for ql.tv http://www.quake-live.tv/news.php?nID=95
- ability to see win/loss, accuracy and weapon frag totals against a specific player.
- average ping
- ability to compare and contrast statistics with other players using some time of line graph system
Website- premium and pro members should not be logged out for idling
- while watching streams on quake live you should not be kicked for idling
- while in forums you should not be kicked
- GTV
- ability to see other player's cfgs
- ability to upload demos
- ability to browse personal demos from a list to be played
- instead of profile of the week, demo or cfg of the week
- ability to search clans
- ability to apply to a clan
- ability to find players by searching clan tags
- a players chosen model should be holding their most used weapon on the website
- you should be able to create categories for which to organize friends
Last edited by king_; 08-29-2010 at 04:58 PM.
Reason: added additional suggestions
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