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Thread: Tier changes DAILY!!!

  1. #21
    Senior Member Yakumo has a spectacular aura about Yakumo has a spectacular aura about Yakumo's Avatar
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    Quote Originally Posted by iShadow View Post
    Quake Live is not enjoyable in Tier 4. I dont think I am going to continue paying for something that I dont find enjoyable.
    I checked, you have a pro sub, so you are the best equipped to deal with anything, start a server and invite your friends, you can keep it private only, or have it open and kickban anyone who doesn't leave if asked after showing themselves to be too imbalanced.

  2. #22
    Junior Member Pthy is on a distinguished road
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    Quote Originally Posted by Yakumo View Post
    I checked, you have a pro sub, so you are the best equipped to deal with anything, start a server and invite your friends, you can keep it private only, or have it open and kickban anyone who doesn't leave if asked after showing themselves to be too imbalanced.
    Can you direct me to a forum that list server commands or console functions for pro users? I have not dove deep enough to find any more control over my server than a public one, other than initial setup.

  3. #23
    Senior Member jigglyboobs is on a distinguished road
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    Quote Originally Posted by malk_ View Post
    Exactly the same problem here. But it doesn't take a day for me. It happens in 2 games.

    2 T3 wins -> moved to T4
    2 T4 losses -> moved back to T3

    I find it annoying. The gap between T3 and T4 is way too big and my CA skill is in-between. At first I thought it might work if they allow tiering down again for CA. But most times when I play on T3 servers there are total noobs playing there.

    inb4 "get better"... I don't want to (and I even doubt I'm able to). I play this casual and want to have fun.
    Exactly the same thing happens to me and I don't even find the T4 games that tough. I just like to join underdog teams.

  4. #24
    Senior Member NOVALEMATARME is an unknown quantity at this point NOVALEMATARME's Avatar
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    Quote Originally Posted by Yakumo View Post
    I checked, you have a pro sub, so you are the best equipped to deal with anything, start a server and invite your friends, you can keep it private only, or have it open and kickban anyone who doesn't leave if asked after showing themselves to be too imbalanced.
    LOL, this suggestion really made my day.

    So... if you've paid and you want your skillmatching, you better start a server with friends.

    Is this an official statement or anything?

  5. #25
    Senior Member swampy will become famous soon enough swampy will become famous soon enough swampy's Avatar
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    Quote Originally Posted by iShadow View Post
    Can you direct me to a forum that list server commands or console functions for pro users? I have not dove deep enough to find any more control over my server than a public one, other than initial setup.
    open the console and enter ? for list of commands.

    ?

    Level: None
    Summary: Show available commands for the current user.
    Simply typing ? into the console will show all commands that you currently have access to, along with a short description if applicable.

    players

    Level: None
    Summary: Show currently connected players and their status.
    A list of current players, and their level, is printed to the console. The first column is the client id, used in operations on players. The second column is their status, * meaning Owner, @ for Admins, and blank for all other players.

    timeout

    Level: None
    Summary: Call a time out, temporarily pausing the game.
    Issuing timeout will pause the game for 30 seconds, and announce who has called the time out. This can be used to temporarily pause the game if a team member lags out, is kicked, etc. The game will be automatically unpaused after 30 seconds unless timein is manually called.

    timein

    Level: None
    Summary: Call a time in, unpausing the game.
    Timein will do the opposite of timeout, and resume a paused game. It will announce who has called the time in, and after 5 seconds, the game will unpause.

    abort

    Level: Admin
    Summary: Abandon the current game and return to warmup.
    If a match was accidentally started, or otherwise needs to be reset, abort will end the current game with no result, and go back to warmup, similar to the map_restart console command. Games that are aborted before the scoreboard is displayed will not be counted for stats, if applicable.

    allready

    Level: Admin
    Summary: Force all players to be 'ready' and start the match.
    An admin issuing allready will force the game to be started as long as there is at least one player present on each team. Use this command to quickly start the game without waiting for people to ready up.

    pause

    Level: Admin
    Summary: Pause the current match indefinitely.
    This command works similarly to timeout, except only an admin is able to call it, and there is no delay until it is unpaused.Admins are also able to call pause while spectating.

    unpause

    Level: Admin
    Summary: Unpause the current match.
    Similar to timein, this will cause the match to continue after a 5 second countdown. This command can also be used to force the match to continue even if timeout was initiated by a player.

    lock

    Level: Admin
    Summary: Stop players from joining the team.
    Lock optionally takes one argument, the team to lock. If no argument is specified, it will lock the current team you are on, or lock both teams if you have access. This will not allow any further players to join the team. Players on the team will still be able to go into spectator mode.

    unlock

    Level: Admin
    Summary: Allow players to join teams.
    Unlock works similarly to lock, except in reverse. It can lock a team specified as it's parameter, otherwise it will unlock both teams if the player has admin, and only their team if the player does not

    put

    Level: Admin
    Summary: Move a player to team.
    put takes two parameters, the player's ID from players and the team to switch to, either 'r', 'b', or 's', standing for Red, Blue, and Spectator. It will force the selected player to join that team.

    kickban

    Level: Admin
    Summary: Temporarily removes a player from the server.
    kickban takes one parameter, the player ID of the player to remove, taken from players. A kicked player will remain banned as long as they remain on the banlist.

    banlist

    Level: Admin
    Summary: Lists the accounts currently banned.
    banlist displays a list of accounts that are currently banned. The banlist clears itself at the end of every game period (warmup/match/round).

    unban

    Level: Admin
    Summary: Removes a player from the banlist.
    unban takes one parameter, the account name of the player to remove, taken from banlist. A player removed from the banlist can connect to the server.

    op

    Level: Owner
    Summary: Grant administrative privileges to a player.
    op takes one parameter, the player ID of the player to grant privileges to, taken from players. An admin will have access to all commands, except for the ability to give other players admin.

    deop

    Level: Owner
    Summary: Remove a players administrative privileges.
    deop takes one parameter, the player ID of the player to remove privileges from, taken from players. Deoped players will revert to access level NONE.

    stopserver

    Level: Owner
    Summary: Shuts the game server down.
    stopserver immediately shuts down the server, without warning. Server owners should notify connected players that the server will be shutting down prior to use of this command.
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  6. #26
    Junior Member Pthy is on a distinguished road
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    You are amazing swampy! Thank you

  7. #27
    Junior Member Pthy is on a distinguished road
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    Quote Originally Posted by NOVALEMATARME View Post
    LOL, this suggestion really made my day.

    So... if you've paid and you want your skillmatching, you better start a server with friends.

    Is this an official statement or anything?
    Great wasnt it? I give him props for spending his free time helping qL and his answer was helpful when you realize the Tier issue is probably as resolved as you can get with a tier'd system.

  8. #28
    Senior Member NOVALEMATARME is an unknown quantity at this point NOVALEMATARME's Avatar
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    Huh? He hasn't helped my QL, at all.

    And "Tier issue is probably as resolved as you can get with a tier'd system" is still meh.

  9. #29
    *Icey_Pain
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    Quote Originally Posted by iShadow View Post
    Great wasnt it? I give him props for spending his free time helping qL and his answer was helpful when you realize the Tier issue is probably as resolved as you can get with a tier'd system.
    I love how there's some kind of band-aid psychology going on here. Instead of fixing the problem you just patch it up with band-aid and congratulate the person who supplies the band-aid.
    You'd think that it would work, but unlike the human body problems with a game do not get fixed by themselves. And at some point, even band-aid can't treat the wound anymore.

    The suggestion the OP made, would pretty much fix the horrible problem, people including myself are facing.
    Last edited by Icey_Pain; 05-21-2011 at 04:29 PM.

  10. #30
    Senior Member clashie is on a distinguished road
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    Quote Originally Posted by iShadow View Post
    I am a Pro subscriber and expect consideration to my plea.
    fear not for i shall inform the queen at once

    people from 2 tiers down manage to find their way into tier 4 on a daily basis so its hardly some bastion of unkillable players

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