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  1. Thread: Warp warp warp

    by Lorfa
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    2,400

    How are you determining this? ..and such...

    How are you determining this?



    ..and such rockets are supposed to do >1 dmg? As could be shown in a demo?



    Sounds hyperbolic :-)
  2. Thread: Warp warp warp

    by Lorfa
    Replies
    58
    Views
    2,400

    How are you determining the quality of your...

    How are you determining the quality of your routing?



    I happily admit both of those things are true, although they cover a lot of territory and so aren't particularly useful assertions.
    ...
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    It's been that way since q3a released. I and some...

    It's been that way since q3a released. I and some others made a big deal about it a while back, but much to my chagrin the QL team felt that it wasn't a serious enough issue to fix, if it was even...
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    I know but quakecon was played on a beta version...

    I know but quakecon was played on a beta version of QL that uses protocol 91. So you need this new wolfcam version to play them because that version of QL isn't released yet.
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    Wow, that settles it. No doubt about it. No way...

    Wow, that settles it. No doubt about it. No way two players could have laggy connections. Simply not possible.
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    Yep, they were .dm_90 before, now .dm_91 ...

    Yep, they were .dm_90 before, now .dm_91

    Protocol refers to the network protocol, which is relevant to demos because they record what goes on there.
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    I assume you mean this sound...

    I assume you mean this sound.

    That is called '1shot_greg_01.ogg' in grimdungeons.pk3/sounds

    I assume 'greg' is short for Gregorian, as in a Gregorian chant.

    Most of those are in Latin.
    ...
  8. Thread: Warp warp warp

    by Lorfa
    Replies
    58
    Views
    2,400

    I guess I could lie, or just not say anything at...

    I guess I could lie, or just not say anything at all, but I decided to tell the truth as I see it.



    So he has the awaiting connection problem, what's the big deal? I just \reconnect and if...
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    Some people do things like that, but it has some...

    Some people do things like that, but it has some drawbacks.

    For one what happens is that the feel of the sensitivity changes, your 'high sens' feels higher because it becomes relative to the low...
  10. Thread: Warp warp warp

    by Lorfa
    Replies
    58
    Views
    2,400

    I don't understand. It's not really. ...

    I don't understand.



    It's not really.



    QL is not 10 years old, it would be just over 6 years since the open beta. Q3A would be ~16 years old by now. They're different games though...
  11. Thread: Warp warp warp

    by Lorfa
    Replies
    58
    Views
    2,400

    The closest you can get to that is cg_nopredict...

    The closest you can get to that is cg_nopredict "1", cl_timenudge "-20"

    Of course then everything is bound to look 'warpy', because snaps is hardcoded to what sv_fps is, which is 40. So you're...
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    How is elder broken?

    How is elder broken?
  13. Replies
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    Why do you say this? There were many awesome...

    Why do you say this? There were many awesome games. The final was awesome, cypher vs. dahang, cypher vs. evil, rapha vs. zorak even was interesting.
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    In my experience playing Turbo ruins the feel of...

    In my experience playing Turbo ruins the feel of VQL. You go back to VQL and you can't move, and the lack of air control feels super horrible.

    Of course that could be my reaction, because I played...
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    Long as they don't do Birdemic or Nukie :-)

    Long as they don't do Birdemic or Nukie :-)
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    lol the 4th one, the hills have eyes! And the...

    lol the 4th one, the hills have eyes! And the megahealth has feet! ..and OMG giant long necked fox wow
  17. Replies
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    Yeah that would be cheating lol, could get really...

    Yeah that would be cheating lol, could get really low times that way.



    For example: https://www.dropbox.com/s/0yis8ejmz9bdg7d/racedemo.dm_90?dl=0



    I made some vids a while back on that...
  18. Replies
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    I actually like that she did this on at least one...

    I actually like that she did this on at least one occasion, because it got her out of a certain death situation where enemies were swarming all around. She used to just die in such situations, but...
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    cg_drawgun 0 makes for a fixed gun position. ...

    cg_drawgun 0 makes for a fixed gun position.

    If you want different positions, use cg_drawgun 2 (or 3) and hide the gun with cg_gunZ -8 and cg_gunX -10 for example.

    Not sure about your...
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    Your movement still looks meh. I wish it were...

    Your movement still looks meh. I wish it were more straightforward to set up race for classic.

    Try uhm,

    g_gametype 2
    devmap theatreofpain
    cv ruleset classic

    Can you get 20 seconds or...
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