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Type: Posts; User: insect

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  1. That's 1 year old thread, I unblocked someone...

    That's 1 year old thread, I unblocked someone lately without any problems (in Windows).
  2. Thread: Hmmmmmmmm?

    by insect
    Replies
    6
    Views
    303

    Quad Damage OR Battlesuit...

    Quad Damage
    OR
    Battlesuit
  3. Replies
    7
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    311

    like this...

    like this
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    3,897

    http://www.quakelive.com/forum/showthread.php?3071...

    http://www.quakelive.com/forum/showthread.php?30714-Rage-DeFrag-video
  5. Replies
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    1,020

    Woah, it opened console! But still no motion...

    Woah, it opened console! But still no motion blur. I tested it with OpenArena and with opengl demo "Intersection Test" http://magnum.dimajix.de/download/demos.shtml


    The output I get:

    The...
  6. Replies
    17
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    1,796

    The (old) bug is the same on PC, sometimes it...

    The (old) bug is the same on PC, sometimes it works from the first time. It looks like some time is required after starting practice, before devmap mode can be enabled.
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    It doesn't work for me. It tries to load dlls...

    It doesn't work for me. It tries to load dlls from C:\windows, when I'm running from D
    C:\windows\system32\shlwapi.dll
    C:\windows\system32\psapi.dll
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    30
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    1,020

    How about a version that would activate also on...

    How about a version that would activate also on other windows - quake 3 arena and the free OpenArena.
  9. Replies
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    1,020

    The only problem is that injector may be detected...

    The only problem is that injector may be detected as a ban worthy thing
  10. Replies
    57
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    4,468

    Try-hard mode on! 25 seconds may be too strict,...

    Try-hard mode on! 25 seconds may be too strict, especially right after warmup. On the other hand, seeing that last man alive in my team is an afk gives a sad feeling. Dunno what the perfect idle...
  11. You are missing the word "rest". Tier 1 is 10%...

    You are missing the word "rest".

    Tier 1 is 10% of the population.

    The rest of the population. We have to subtract tier 1 from the whole population
    100% - 10% = 90%

    The rest of the...
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    Every transaction has a number (rightmost column).

    Every transaction has a number (rightmost column).
  13. Replies
    343
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    13,835

    So you are going to pay for them forever? It...

    So you are going to pay for them forever? It would be better to give one subscription to a person, and after the few months the player may decide to keep subscribing with his own money.
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    677

    A few stats from other threads active today ...

    A few stats from other threads active today

    http://www.quakelive.com/forum/showthread.php?30771-Suggestion-for-mandatory-handicap-to-down-tier&p=254366&viewfull=1#post254366

    ...
  15. Replies
    30
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    1,020

    Windows eXPired...

    Windows eXPired :p
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    345

    Strafe-jumping in a detailed, natural...

    Strafe-jumping in a detailed, natural environment? Interesting :)
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    Motion blur looks good in movies, but playing...

    Motion blur looks good in movies, but playing with it is a different story. It probably adds some lag, if you move fast and look around a lot the view will be blurred most of the time.
    Your...
  18. It's common that when you scroll the wheel it...

    It's common that when you scroll the wheel it does 3-5 ticks, so you are cycling through many weapons. The game should have an option to ignore consecutive ticks if they happen in a very short time...
  19. Thread: com_hunkmegs

    by insect
    Replies
    9
    Views
    425

    IIRC the value is hard coded in the source and...

    IIRC the value is hard coded in the source and can be changed only as a command-line parameter, dunno if this works in QL. The "megs" values are from times when 256MB RAM computers were common, maybe...
  20. Replies
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    I didn't know that thread, well written....

    I didn't know that thread, well written. Unfortunately "QL overlords" didn't participate in the discussion even in subscribers forum.

    I wanted to add something that you already covered too.

    So...
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