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Type: Posts; User: aeyes

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  1. The routing doesn't need fixing. Its ok for...

    The routing doesn't need fixing. Its ok for people with good connections to Level3. Unfortunately, quite a bunch of ISPs from all over Europe have issues with that. So what would help is a server...
  2. OK, here are their connections:...

    OK, here are their connections: http://bgp.he.net/AS49544#_peers. Not many of them are relevant for Europe and its easy to see that they only have one big uplink: Level3
    The transits also don't mean...
  3. Please provide a non-Level3 routed Europe server

    Hi,

    some of the European servers are hosted by i3d.net and most of them have the same uplink provider - Level3. Frankfurt, Amsterdam, Rotterdam, Milan? all have Level3 uplink, maybe more. These...
  4. lags/packet loss on latest i7 processor if more than 1 core enabled

    Hi guys,

    I bought the i7 4770 a week ago and have a problem: Once the game starts I get severe lags/stuttering. Warmup is absolutely fine and I can play practice matches without any problems.
    I...
  5. Shadows look quite good, you can achieve a better...

    Shadows look quite good, you can achieve a better effect if you fiddle with the bloom settings.
    But there are two problems with this cfg: The color transitions on walls look very bad (like 16bit...
  6. Reducing r_mapOverBrightBits smoothens the...

    Reducing r_mapOverBrightBits smoothens the shadows. If I put it on 0 it looks better but the boxes are still there. The big problem is that the map becomes too dark. At 0 it is very dark. If I...
  7. ztn - boxy shadows around curves with high picmip

    Hi guys,

    I'm using picmip 16 and I have these ugly shadows:
    2079

    What I want the shadows to look like is this:
    2080

    Does anybody know a fix for this? I have already tried to fix this for...
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