The whole mappool system is pure crap, but there's plenty of good private servers, especially if you organise pickups in IRC.
Type: Posts; User: Icey_Pain
The whole mappool system is pure crap, but there's plenty of good private servers, especially if you organise pickups in IRC.
Funny enough, it is the best weapon to put on pressure.
Guys, this topic should not be about how much you despise CA for being a simple gamemode. Especially considering some of you tend to carry a certain bias against the gamemode and the people playing...
That depends on the way new players get into the game. Perhaps they watch a pro play, or they have seen a friend play and maybe they played Quake 3 long ago. You never know what experience new...
So it's CA bashing time now?
You really think that the only arguments that a CA player can bring forth is that there are not enough players playing any given map? It goes further than that. Free...
The idea behind jumping with the mouse is that the mouse2 button takes less effort to press than spacebar. Personally I prefer having the movement keys on one hand, shooting keys on the other hand....
Well in every gamemode, they tend to score winning games with +50 or less. Then you lose 1 game out of 5, and BAM -500. Losses sometimes weigh much stronger than winning ever will, as losing one game...
The issue here isn't that there's several subscription levels, the issue is that the subscriptions don't synergize well with the free to play model. Subscription should add to the game in a way that...
Space maps... You either love them, or you hate them. And I can honestly say that a lot of people hate them.
Nameless place has never really been a favourite in quake live, battleforged is a...
Now I know most of you hate CA for whatever valid reasons you might have. It however still is the most populated gamemode during some hours of the day.
And to those that enjoy an occasional CA game,...
Each bot has a prefered weapon in my experience. And since bots hit a set percentage on you, depending on the weapon the damage output may be harder to dodge/cope with. Depending on your strategy,...
Who says they don't?
They just shut up about who they ban so people don't get unneccesary information. It's been a long while since I've come across one. It is a possibility that the one that was...
Usually what's required per gamemode can be quite different. Where CA focusses on unreturned damage, FFA focusses on as much kills as possible. So the ELO system might use netDamage as a good way to...
The point is that by watching people that are much better than you, it's very hard grasp their way of thinking. Sure you can learn some angles where to rail from, or where to be to maintain map...
Simply said, what is the fastest way to improve yourself at Quake?
Some people insist that you watch how the pro´s do it, then practice until you can mimick their play. Dedicated practice on the...
Currently hosting 4v4 TDM with the mappool:
Deep inside
Dreadful Place
Grim Dungeons
Hidden Fortress
Limbus
Purgatory
Terminus
It would seem odd that the standard walking speed is that fast though. It would mean the battlesuits would have to be enormous to travel that distance.
As of late I'm consistently hosting TDM games with the competition mappool. If any standard users want to play, they can add me to their friendslist and type invite into the chatbox to automatically...
It's not boring, but you do get your face smashed in kind of hard when the other team is better than you. Due to the pro-tdm setup, item spawns take a long time and that means that unless your tier 4...
Simple, id software has very little communication with it's community through the forums. Most of the very important questions remain unanswered. One topic will just disappear in the crowd of other...