I loaded the map up last night and the correct way to make the first checkpoint 9 advanced jump is to jump forward + left while holding W, then once clearing the corner quickly switch to W + D while...
Type: Posts; User: FrEaKKiLLa
I loaded the map up last night and the correct way to make the first checkpoint 9 advanced jump is to jump forward + left while holding W, then once clearing the corner quickly switch to W + D while...
Agreed, I'll add ya on QL later today.
Granted I don't think you're wrong in the fact that double beating the lanes is easier, I just wanted to point out that by not doing a circle jump into a full beat strafe it makes it easier to retain...
Yes, a good first circle jump is important. One of the key things to know is that you only need as much speed as needed to make the jumps that you have in mind. Meaning for lane 8 strafe pads on...
I would classify skimming or wall clipping as an advanced/expert technique not to be practiced unless you are already at a high level of movement. It is only applied/practiced once you reach the...
When this first arose I decided to start practicing the jumps (bridge to rail/rail to bridge/etc.) and realized that they get quite boring fast. The solution for me was to design a map that would...
Awesome, I'm glad I could help! I had a lot of fun testing these maps before release and B2R training was one of the parts that helped my in game play greatly by practicing short range strafe jumps.
You might need to pick bots that use the railgun such as Doom, or Xaero.
Yeah I used to get 20/30 ping to NY. Didn't complain when the server went down, I just unsubscribed from being a paying member, easy as that.
I'd rather play with bots than play with 80 ping. ...
Thread title should be "Rocket Lawnchairs" for sure.
I am not really sure, the correct command to execute with preset settings is: /exec freaktrain
That would work if I were to recompile the map. :)
Thanks! If you have any feedback I'd be glad to hear it.
Quake live in Mozilla used to crash constantly. When I started using QLPrism I realized it wasn't crashing anymore and never went back to the browser version. Easy decision for me.
The freestyle map had the least amount of time spent on it. Maybe 4-6 hours?
You might be the 10th person to play it, it hasn't had much exposure and I don't plan on remaking it. I agree though,...
Bump for exposure.
Yes, that is a good solution for people who find themselves taking a lot of falling damage.
Good stuff.
How many times did you fall throughout the run?
Hah, you had to use timescale for that.
No problem. Let me know if you try it out.