Type: Posts; User: cityy
Check if you are accidently filtering the patches: menu bar, view/filter
Disable all to be sure.
But it's down again for me now!
If you experience trouble you can bug the friendly gentlement in #quake3world on quakenet if you like (at your own risk).
Works for me right now but I also had problems the last days.
I got the quake 3 models hosted here: https://dl.dropboxusercontent.com/u/15072710/QL/misc/mapobjects.zip
Not all of them are supported with QL. The official QL models were not included with the...
EmeraldTiger, I know it is pretty extreme but how do you feel about killing off the entire base and putting flag into the YA room (maybe extend it a bit in size so you end up with roughly the same...
Very nice, I was hoping for this to be still going!
I hope I will have a few free minutes the next days to check it out, time is short on me lately unfortunately which is why I don't post a whole...
Topic can be closed and unsticky'd I guess.
You should share your work on here in the screenshots thread. :)
Hey, you need to put your bsp into a folder called "maps" and zip that entire folder.
New cup today, watch live at: http://www.twitch.tv/faceittv
Watch now at: http://www.twitch.tv/faceittv/new
Finest CA play
Do you happen to have s_ambient 0 set in wolfcam?
what is your graphics card and OS?
You can decompile .bsp files to get the .map file back. The downside is you lose all texture alignments.
Neither me nor Obsidian really know what is causing this..
Obviously, if the yellow one works it must be a problem with the texture file.
If the problem occurs with either tga and jpg, maybe the...
Are you using GIMP? Make sure not save the JPGs in progressive mode.
Ok, next thread for you to read, a bit more this time: http://www.quakelive.com/forum/showthread.php?32510-Creating-Your-Own-Shader-The-Basics :)
As I mentioned in my videos already, QuakeLive differentiates between two different materials, namely textures and shaders.
As opposed to textures, shaders are not just simple images but script...