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    http://www.esreality.com/post/2533197/quake-live-h...

    http://www.esreality.com/post/2533197/quake-live-hook-manager/
  2. The original CA numbers were flawed, so it was...

    The original CA numbers were flawed, so it was necessary to wipe that data. Due to the different ranking systems used, Duel starts at 1200, and CA+TDM starts at 900.
  3. Sounds like an interesting idea. Gonna leave...

    Sounds like an interesting idea. Gonna leave these here...

    http://phob.net/qlstatcomp_WIP_1.png
    http://phob.net/qlstatcomp_WIP_2.png

    NOTE: This is a very early work-in-progress... going to...
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    [userscript] Quake Live Stream Notifier

    This script displays a list of live gaming streams on QuakeLive.com, and updates it every 5 minutes.

    The base list (provided by the excellent #Live.QL guys) is based on known popular streams,...
  5. Worth noting that using the menu commands to...

    Worth noting that using the menu commands to toggle game icons and server highlighting is preferable, since those settings will be saved across userscript updates.
  6. Tracked down the issue. QLNAB picks out the...

    Tracked down the issue. QLNAB picks out the proper way to inject the script based on "navigator.userAgent", and expects Firefox (Prism) to contain a slash+numbers immediately after the name. I need...
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    It should work fine in Firefox 6. I've tested it...

    It should work fine in Firefox 6. I've tested it up to the nightlies, which are currently at 9.0a1.

    Make sure you're using the latest version of the script (see the first post). If that doesn't...
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    [userscript] Quake Live Escaper

    "Press escape to close Quake Live's Game Summary, Live Game Info and notification popups"

    This is a simple user script that hides Quake Live's "popups" when the Escape key is pressed.

    Download:...
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    It replaces the server list you see on...

    It replaces the server list you see on quakelive.com. You don't need to open anything different for it to work.
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    To just change the highlighted servers to green...

    To just change the highlighted servers to green you'll need to edit the script, changing line 903 from:



    "#ql_alt_browser thead th.headerSortUp, .bestpick, .filter_enabled { text-shadow: 1px...
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    Which OS and browser version are you using? Are...

    Which OS and browser version are you using? Are you able to click into the game to get control? I didn't see anything odd about using "+devmap asylum", etc.

    I just pushed v1.08 which updates the...
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    Fixed :p Be sure to grab the latest version.

    Fixed :p Be sure to grab the latest version.
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    Should be fixed now. Grab v1.07 :cool:

    Should be fixed now. Grab v1.07 :cool:
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    Check out v1.06, which loads fresh server info if...

    Check out v1.06, which loads fresh server info if you manually refresh (either shift+R or the QLNAB refresh "button").
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    Since UserScripts.org's HTTPS address has been...

    Since UserScripts.org's HTTPS address has been down for months (breaking automatic updates) I've switched to Github as the "official" source for this user script.

    I'd recommend people remove their...
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    I'll look at it again soon, but I'm not...

    I'll look at it again soon, but I'm not optimistic.
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    Ah, that helped. This should be fixed in the...

    Ah, that helped. This should be fixed in the next release.

    For those that are interested, the letter (in the image's file name) identifying whether a server was unranked changed from 'u' to 'p'.
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    I'm fairly certain it is a FF4 bug. I've spent a...

    I'm fairly certain it is a FF4 bug. I've spent a good bit of time trying to work around it, but haven't had much luck. You can get the script working by commenting out (or removing) line 145
    if...
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    Do you mean it is completely out of order? ...

    Do you mean it is completely out of order?

    Lets say you sort by the "Location" column. The first time it will only sort by Location, but after the list refreshes again it will sort by the...
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    I'll look into it. Today's changes were for...

    I'll look into it. Today's changes were for compatibility with Greasemonkey 0.9.
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