Do you know how its divided on 4v4 and 5v5 ? How many players get the points and how many lose them?
Type: Posts; User: Mireru
Do you know how its divided on 4v4 and 5v5 ? How many players get the points and how many lose them?
Give us old map pool back!
I see the problem here. Its because you are using mac!
FrEaKKiLLa: Thanks, thats what ive been looking for. I suggest you to put this somewhere in the first post too, to make it easier for people to see it. Anyway, nice maps you got there!
I dont mind the vote, i actually quite like it. The thing i hate is the map pool ./
I like my Aim Bot award the most i guess, i got that one on Insta FFA wich was pretty damn intense, you can only shoot like 83 times during the whole game and still be the first one to get 50 frags....
Yea, i dont think it works either. It shows 1.17:37:38 for unranked for me, i assume thats 1 day 17 hour 37 min 38 sec. Wich im possitive i have spent more time on insta. Those might be only the...
Ah, interesting. I asume that once you play on a good consistant level, your sr would just keep growing then, if you still are able to join the same servers. You wouldnt have to improve anymore to...
Thanks! I figured out that it would be the position, i just wasnt sure why there were 4 numbers, so i didnt want to mess much with it. I will have to play with it to see what works best for me. Thas...
Hi, i really like the maps but how do i play them as a dev maps? I can play the part with rockets / plasma because i die too quick. I still dont undersnd why you did it like that, why not just have...
Thanks for the replies, you telling me that everybody with skillrating over 70 goes in the same tier? Because if so, i think ist really fcked up, there is a ton of people that have skillrating a lot...
Dr_Mr_Ed: Thanks so much! This is super helpful! Do the files / ui folder have to be read only? By the way, is it possible to easily change its position to top right?
Can somebody please tell me how to use this? I have no experience with custom huds. I would just like to have this with everything else being the default.
#include "ui/menudef.h"
menuDef { ...
Hi there, i have always wondered how actually the sv_skillrating works. I have read quite a few posts about it, but it looks like nobody really knows any details about it.
Id really like to know...
Yea, i too would like to know how to have sv_skillrating shown in the default HUD, under the speedopmeter maybe.
Well, iCTF is ruined as i see it. We have only 6 mpas to play (because nobody plays the space maps) You dont want to play boring a.ss game on Bloodrun ten times a day.
Danstar: Oh yea, i totaly forgot Siberia ! Scongeforge doesnt work that good on iCTF though.
Mike68: If there was enough premium players that would actually play those maps on iCTF , i would.
I dont mind how the vote at the end of each game works, i just HATE the nonexisiting map pool. I can speak only for iCTF, but id want to see maps like
Base Siege , Courtyard , Rebound , Dueling...
I dont mind how the vote at the end of each game works, i just HATE the nonexisiting map pool. I can speak only for iCTF, but id want to see maps like
Base Siege , Courtyard , Rebound , Dueling...