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  1. Replies
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    370

    issue still present with latest update. Can see...

    issue still present with latest update. Can see ppl taunting even with cg_allowtaunt 0
  2. Thread: Warp warp warp

    by julios
    Replies
    27
    Views
    922

    warp is not caused by high ping (although...

    warp is not caused by high ping (although sometimes, things that cause warp can cause higher ping), and timenudge won't make you appear less or more warpy to anyone.
  3. Thread: Warp warp warp

    by julios
    Replies
    27
    Views
    922

    cg_lagometer 1 is a good diagnostic tool.

    cg_lagometer 1 is a good diagnostic tool.
  4. Thread: Warp warp warp

    by julios
    Replies
    27
    Views
    922

    It's unclear what your issue is. You say quake is...

    It's unclear what your issue is. You say quake is warpy. Do you mean that you warp, and people complain about you warping and being hard to hit? Or do you mean that other players appear warpy to you?
  5. Replies
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    10,803

    Sticky: haha, well you enjoyed it while it lasted :)

    haha, well you enjoyed it while it lasted :)
  6. Replies
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    10,803

    Sticky: these sound like intelligent updates, thanks...

    these sound like intelligent updates, thanks devs, looking forward to checking them out tonight!
  7. Replies
    14
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    465

    if you stand still in a small empty map, are you...

    if you stand still in a small empty map, are you able to get 250 fps?
  8. Replies
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    189

    yes this happens to me too sometimes. Definitely...

    yes this happens to me too sometimes. Definitely a bug, but not a game killer.
  9. For those with CRTs, lower res allows higher...

    For those with CRTs, lower res allows higher refresh rates.

    For those with LCDs and sufficient GPU horsepower to maintain rock solid 250 fps, I see no reason to use a lower resolution.
  10. Replies
    9
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    229

    would be interesting to do some controlled...

    would be interesting to do some controlled experiments, and then compare a FRAPS output vs a demo rendered output.
  11. Replies
    65
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    3,224

    But that's exactly my point - the players I'm...

    But that's exactly my point - the players I'm talking about have zero interest in doing well on the scoreboard. Their raison d'Ítre is to annoy others.



    almost lost and asylum come to mind....
  12. Replies
    9
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    229

    What was your ping? Clientside movement is...

    What was your ping? Clientside movement is rendered as if there is no lag. If you have 100 or 200 ping, and you moved to dodge, it may render you as if you dodged, but in reality you may have not...
  13. Replies
    65
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    3,224

    Good gameplay requires a balance. Chaos can be...

    Good gameplay requires a balance. Chaos can be good, in the right amount. I also don't understand your point. Yes, the purpose is to accumulate as many frags as possible. Why should this require...
  14. Replies
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    3,224

    For the record, I've never actually kicked...

    For the record, I've never actually kicked someone for spamming grenades. But I've been on servers where I've seen them being kicked. Like eyes_D_best said, it's the troll aspect - these players have...
  15. Replies
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    3,224

    or I could just kindly ask them to stop, and kick...

    or I could just kindly ask them to stop, and kick them if they don't. And I actually have asked players to tone it down with the lg when there are a lot of noobs on my server.
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    3,224

    Before loadouts, my philosophy was that anything...

    Before loadouts, my philosophy was that anything is fair game. If someone wants to employ a strategy, them let them do it, no matter how lame or ineffective it is.

    But loadouts change that. Being...
  17. Replies
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    494

    you guys are feeding the troll.

    you guys are feeding the troll.
  18. Replies
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    494

    I have no idea if you disagree with Quake Live...

    I have no idea if you disagree with Quake Live advertisement. I reckon you know whether you disagree with Quake Live advertisement though. Why are you asking us if you disagree with Quake Live...
  19. Replies
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    3,224

    there is a difference. Almost all nades that are...

    there is a difference. Almost all nades that are fired end up on surfaces that players move along. If someone is mindlessly spamming rockets, a number of them will just be moving through the air,...
  20. Replies
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    3,224

    loadouts with 16 players is enough chaos without...

    loadouts with 16 players is enough chaos without the mindless spamming of grenades. I say give a warning and then kick.
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