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Type: Posts; User: Niezbo

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  1. Replies
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    2,417

    There is NOTHING wrong with matchmaking! There...

    There is NOTHING wrong with matchmaking!
    There is no perfect system for distinguish 2 players, but match making and skill rating is only an approximation, estimation which helps to make a game...
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    2,417

    I don't give much about a win, and I can lose wo/...

    I don't give much about a win, and I can lose wo/ complaining as long as match went in rightly way. I have been in many strange situations including one where I was against 3... alone! I didn't quit...
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    I seriously believe it would work just perfectly....

    I seriously believe it would work just perfectly.
    Could You explain me why it wouldn't?
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    I have wrote about this before. I believe it...

    I have wrote about this before.

    I believe it would be the best idea to choose a player to "freeze", so that after removing one player teams were equal based on skill rating.
    That means...
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    LoL! Yakumo are You serious? All what he want,...

    LoL! Yakumo are You serious?
    All what he want, is to restart a current map with cheats enabled using one command.
    (doesn't matter SP, MP, in SPEC, in game or dead).

    And I agree that it is...
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    Bug on Delirium with teleport. Behind teleport:...

    Bug on Delirium with teleport.
    Behind teleport: 2287
    In teleport: 2288
  7. I guess it's ok the way it is right now. Let's...

    I guess it's ok the way it is right now. Let's say You were that good You made them rage-quit. You earned 'win' - they 'quit'. IMHO it's all working perfectly.
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    Voting maps from standard rotation maps

    making standard maps stand out a bit from "callvote map list". That would help a bit to choose maps that are for non-premium servers.
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    I can't believe in what I have read... it is sad....

    I can't believe in what I have read... it is sad.
    Just imagine that It would happen to You - do You like to play in unfair game? Of course it is easy to say: "it's a challenge' if everyone who think...
  10. Replies
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    I used to look after how many players are already...

    I used to look after how many players are already on server (during connection You can count up numbers of avatars) and when I see that it's not even, I join immediately, but! there's is one problem....
  11. type about:config in FF's URL bar, hit "i'll...

    type about:config in FF's URL bar, hit "i'll careful" button.
    right-click and choose new value; boolean
    as a name write:
    dom.ipc.plugins.enabled.npquakezero.dll
    value:
    false
    That might help :)...
  12. Thread: Map Fixes

    by Niezbo
    Replies
    105
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    19,241

    Sticky: Reflux: Possibility of seen through walls near...

    Reflux:
    Possibility of seen through walls near teleport. Left and right side. Both blue and red base.

    Hidden Fortress:
    Clipping issue - all corners, especially corner showed in a screenshot (to...
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    I hardly keep myself watching this to the end.

    I hardly keep myself watching this to the end.
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    go here: anti-quitters suggestion thread...

    go here:
    anti-quitters suggestion thread
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    I have found your post very helpful. I was about...

    I have found your post very helpful. I was about to learn strafe jumping with ducking. To make my hitbox small in most cases, and to confuse others a little bit. I couldn't learn it...
    But in that...
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    yes! thank You! I was wondering if it is...

    yes! thank You!
    I was wondering if it is possible to strafe jump with duck the same way like without ducking.
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    Another: does ducking make air friction bigger?

    Another: does ducking make air friction bigger?
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    Can You, Cat, leave your mouse setting? I'm...

    Can You, Cat, leave your mouse setting? I'm curious if You use m.accel. and what's sens? (cm/360*)
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    Make more pls. Those look sooo nice :)

    Make more pls. Those look sooo nice :)
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    pls write here:...

    pls write here:
    http://www.quakelive.com/forum/showthread.php?1365-AutoAction-Demo-Record-Fails-to-Record-Demo-merged-threadd
    maybe ID will fix it someday...
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