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Type: Posts; User: baaked

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  1. Replies
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    This can be ruled out, because this changes the...

    This can be ruled out, because this changes the meaning of C, cl_mouseAccelOffset.

    You've got to remember that, symbolically, you're not dealing with the more correct piecewise equation.

    {...
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    813

    That's more correct than the stuff I typed and...

    That's more correct than the stuff I typed and posted on this forum.
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    Algebraically, exactly what you are asking for is...

    Algebraically, exactly what you are asking for is already possible.

    accelerated sensitivity = B + (A(v-C))^(P-1) = B + (A^(P-1)*(v-C)^(P-1))

    So if there were some hypothetical "A outside of...
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    add a ctf map for compensation, say wcp18 or...

    add a ctf map for compensation, say wcp18 or various other threewave maps
  5. if the guns don't seem balanced, you are standing...

    if the guns don't seem balanced, you are standing in the wrong place.
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    https://www.youtube.com/watch?v=UWRy1nRumUE

    https://www.youtube.com/watch?v=UWRy1nRumUE
  7. Flow is still great. The mid defender is at a...

    Flow is still great. The mid defender is at a disadvantage though. The mid defender will have a hard time defending base, and any offense will have a hard time justifying using the shard/rail...
  8. I feel like midding is something that will...

    I feel like midding is something that will naturally happen here. There will need to be more reward for it, more value in controlling mid, but the RG vantage points are something which will only come...
  9. Not intended behavior, to be fixed. Somewhat...

    Not intended behavior, to be fixed.

    Somewhat intended, to create the effect of natural light entering, and light up the regen platform, since the light feature in the middle doesn't get it, and...
  10. I like this map. The layout is a bit complicated,...

    I like this map. The layout is a bit complicated, perhaps you could reconsider including all the weapons, if that would reduce the complexity a bit. Certainly plasma, rail, and rocket will play...
  11. Tiny CTF: Flame Breath, (alpha1) flamebreath_alpha1

    A very claustrophobic CTF map, with spots for mid, and base defense.

    Still early in the design of mid. I can't quite get GTKRadiant to play nice with texture alignment/scaling, so that's all very...
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    this, if you want to edit the launch string in...

    this, if you want to edit the launch string in the script use +set g_gametype 4, for CA.
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