there are no such things as rail throughs by the way, what the player sees and what happens serverside are two different worlds. and hit detection can also be clientsides fault packetloss, connection...
Type: Posts; User: systemcrash
there are no such things as rail throughs by the way, what the player sees and what happens serverside are two different worlds. and hit detection can also be clientsides fault packetloss, connection...