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Type: Posts; User: Limbless_Pony

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  1. Replies
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    40% acc or 40% effective dps? There is a huge...

    40% acc or 40% effective dps? There is a huge difference, you know.
  2. Thread: Cheaters

    by Limbless_Pony
    Replies
    39
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    2,085

    There's too much nonsense here to respond to...

    There's too much nonsense here to respond to everything, so let's just see...



    Accuracy: 23.30%

    Yeah, as expected. Okay well, you say you just know. You don't know jack, mister.
    The sense...
  3. Thread: Cheaters

    by Limbless_Pony
    Replies
    39
    Views
    2,085

    maybe he knows the map or something In all...

    maybe he knows the map or something

    In all seriousness, though, if it's that obvious the person is cheating in one way or another, you should've long since sent a demo to [email protected] and...
  4. Thread: Cheaters

    by Limbless_Pony
    Replies
    39
    Views
    2,085

    How do you know he actually has a track on you?...

    How do you know he actually has a track on you? Are you wallhacking yourself to see his reactions to everything you do?
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    There's a few that are comparatively quiet, or at...

    There's a few that are comparatively quiet, or at least quiet enough that they shouldn't be distracting. Both Bitterman and Anarki work, also Uriel, maybe Crash... actually it's worth checking a few...
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    Since there is an opportunity, can someone please...

    Since there is an opportunity, can someone please explain why people enable this? From what I've observed so far, it's the single most annoying server management setting in existence, and it serves...
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    @ohwhatever Pfeh. Even watching where the...

    @ohwhatever



    Pfeh. Even watching where the guy is pointing when fighting and which weapons he's using will help a lot.
    Seriously. Things like "guy uses jumppad -> toast him with LG" are NOT...
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    It doesn't affect UPS themselves but it severely...

    It doesn't affect UPS themselves but it severely impairs your acceleration. Can't really strafe jump with crouch pressed (though you can tap it and that will have little impact).
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    Crouch is excellent for dodging rails mid-air...

    Crouch is excellent for dodging rails mid-air when you know you'll be flying long enough for the enemy to lock on you and hit easily. Smaller hitbox + the distraction from the animation might just be...
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    Infinite ammo? Really? Please don't call this...

    Infinite ammo? Really?
    Please don't call this CTF ;/
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    And half of them never get played. The recent...

    And half of them never get played. The recent slightly insane idea of these new public servers that cycle through several gametypes is a step in an attempt to fix that, but QL is still basically 40%...
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    Yes, more "official" modes = less players per...

    Yes, more "official" modes = less players per mode.
  13. But I did, because it does. Just a random fact....

    But I did, because it does. Just a random fact. :)



    I mean that the team is highly unlikely to have developed a new sound engine and introduced it anytime recently. Because two web designers....
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    Of course it's going to scare new players away if...

    Of course it's going to scare new players away if you guys keep playing 16-man matches on 8-man maps. (12 on 6, 8 on 4, whatever). "because it's fun"
    While introducing loadouts to QL's FFA doesn't...
  15. Basically this. Do you seriously consider the...

    Basically this.
    Do you seriously consider the idea that a game dev team consisting of 2 web designers is going to suddenly introduce a completely different sound engine and not tell anybody on top...
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    They'll just switch to rockets and spam you 3x...

    They'll just switch to rockets and spam you 3x more effectively... ?
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    Default switch time is

    Default switch time is

    <finish reloading if you fired>
    +
    400 miliseconds

    So, if you're LGing someone, you'll switch fairly quickly (+/- 450 ms). Whereas if you rail someone and then try...
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    That's because they run very slowly. Even so,...

    That's because they run very slowly.
    Even so, stopping the run to actually think every now and then would vastly improve their chances of survival.
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    Sticky: 12 cm = wrist movement 15 cm = much more wrist...

    12 cm = wrist movement
    15 cm = much more wrist movement but still too low to switch to elbow-based
    more movement needed = likely more strain

    There you have it.
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    Add cast in game and I'll show you them all ;s

    Add cast in game and I'll show you them all ;s
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