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Forum: General Discussion

Discuss QUAKE LIVE

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Requests for Server Locations

    Hi, As suggested by a moderator on another topic here is a topic for this request. Here we can find a GSP. And we are about to find one actually....

    Started by *VIO1, 08-22-2010 04:34 PM
    99 Pages
    1 2 3 ... 99
    asia, brazlian servers, colombia quakers ;), expand, hong kong, kazakhstan, location, mexico, server, server in egypt, server italian petition, server location, servers
    • Replies: 986
    • Views: 133,026
    08-28-2014 03:45 PM Go to last post
  3. Lightbulb Sticky Thread Sticky: Continue the discussion in IRC

    Join us in IRC (Internet Relay Chat) at irc.quakenet.org #quakelive What is IRC? Learn more IRC at Wikipedia. QuakeNet is currently offering...

    Started by *MartianBuddy, 08-11-2010 12:51 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 49
    • Views: 40,768
    04-10-2013 10:41 AM Go to last post
  4.   Normal Threads  

  1. Cool Finally, i have found out why my LG doesn't work properly

    It's because i suck with it. PING is a factor when i play on 100+ servers (rarely), but mostly is because the crosshair is just not in the right...

    Started by *DiggusDoggus, 11-10-2010 10:18 AM
    • Replies: 7
    • Views: 1,014
    11-10-2010 10:35 PM Go to last post
  2. do you remember before subscriptions

    when there were actually populated servers to play on most of the time. Good times. Shame the already small community has been divided once more. but...

    Started by *CitizenCaned, 11-09-2010 08:32 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 897
    11-10-2010 09:16 PM Go to last post
  3. What are the plans for tier abusers?

    ONE good player from higher tier can ruin the balance of CTF game completely. I know it has been discussed before, but maybe you have some ideas on...

    Started by *HusseinAhmad, 11-10-2010 03:32 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 752
    11-10-2010 07:12 PM Go to last post
  4. Best picture evar

    http://img824.imageshack.us/img824/7660/optimizeddsci0678.jpg definitely

    Started by KittenIgnition, 11-07-2010 05:21 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 2,625
    11-10-2010 05:39 PM Go to last post
  5. my issue with gothic rage

    my issue is very simple. The gargoyles that look over the map at the top are sitting in an open spot that you cant get to, its like an invisible...

    Started by ALLofYOU, 11-09-2010 08:37 PM
    • Replies: 8
    • Views: 547
    11-10-2010 03:44 PM Go to last post
  6. Moved: Lol ping !!!

    Started by *15uX, 11-10-2010 01:19 PM
    • Replies: -
    • Views: -
    11-10-2010 02:48 PM Go to last post
  7. Using items in "say" command?

    Hi. Q3 had nice embedd variabl #I, which was replaced by item you are looking to. It's pretty nice to bind key with smth like that: bind 1...

    Started by *sada12, 11-09-2010 12:23 PM
    2 Pages
    1 2
    embedded variables, item, say_team
    • Replies: 11
    • Views: 1,532
    11-10-2010 08:23 AM Go to last post
  8. Moved: I'm not getting my award!!!!!!!!

    Started by *sloth_21, 11-10-2010 08:14 AM
    • Replies: -
    • Views: -
    11-10-2010 08:14 AM Go to last post
  9. How to do the Torch jump in Troubled Waters?

    I just want to know how to do the torch jump where you jump onto the side area and get out of the base. If you can't really tell me in words then can...

    Started by *Firefox, 11-03-2010 02:12 PM
    • Replies: 4
    • Views: 702
    11-10-2010 07:25 AM Go to last post
  10. Keyboard on head

    When I play with my keyboard on my head, my neck starts to hurt within like 10 minutes. Is there some trick to this or what? Pic related.

    Started by xtruder, 11-10-2010 03:31 AM
    • Replies: 2
    • Views: 718
    11-10-2010 04:05 AM Go to last post
  11. Designate QL as beta again

    not really, but you could put the beta tag back on the logo without actually going back to the beta stages of development. This would serve 2...

    Started by xtruder, 11-08-2010 05:05 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 30
    • Views: 1,941
    11-10-2010 12:50 AM Go to last post
  12. Discussion: Purgatory

    A work of genius. Even though it`s destined for TDM, the layout is connective and vertical enough to make an excellent CA map, and because it...

    Started by EmeraldTiger, 11-09-2010 07:29 PM
    • Replies: 0
    • Views: 262
    11-09-2010 07:29 PM Go to last post
  13. Still Alive - Quakelive movie

    Still alive was about a one month project and was originally going to be a joint movie made by me & energy but for whatever reasons i ended up doing...

    Started by titan_, 09-10-2010 08:22 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 30
    • Views: 4,672
    11-09-2010 04:53 PM Go to last post
  14. Is there any md3 modelist in here ?

    Hi. I have to get into touch with someone with experience in the making of Quake 3 like models. If someone here happens to have made working...

    Started by INFUSCOMUS, 11-04-2010 01:14 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 38
    • Views: 2,592
    11-09-2010 02:19 PM Go to last post
  15. Id's odd decision on subscriptions

    Correct me if I am wrong but I thought that the initial idea behind QL was that it would get their funds out of advertising. However, I realize that...

    Started by *iMpiRo, 11-03-2010 03:13 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 2,274
    11-09-2010 01:42 PM Go to last post
  16. Match History

    Yes I know what's going on. It's been taking too ****** long. BY NOW YOU COULD HAVE BURNED IT TO A DVD AT THE SERVER ITSELF AND SENT IT BY NORMAL...

    Started by BILLYBILLY, 11-09-2010 07:19 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 665
    11-09-2010 12:57 PM Go to last post
  17. Question hello, timenudge?

    Does timenudge really work like it did in osp? I tried it on server and hitting seems easier but i am not sure if its in my head or not. ...

    Started by *xbotxer, 11-08-2010 04:20 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 1,163
    11-09-2010 10:59 AM Go to last post
  18. Discussion: Battleforged

    Of all the premium maps released so far, this one is my personal favorite. Great for pretty much any gametype, it`s rich in connectivity, which keeps...

    Started by EmeraldTiger, 11-08-2010 09:14 PM
    • Replies: 4
    • Views: 396
    11-09-2010 08:06 AM Go to last post
  19. Why does the LG have knockback?

    It's producing a current through the target. There's no net force being exerted on anything but the electrons when there's a current. Also, the...

    Started by xtruder, 11-07-2010 07:12 PM
    8 Pages
    1 2 3 ... 8
    • Replies: 74
    • Views: 4,585
    11-09-2010 06:18 AM Go to last post
  20. QuakeLive Heats Back Up At National ESL

    The National ESL, once again, is proud to announce a full events schedule for QuakeLive with match coverage provided by QuakeLive TV. The newest and...

    Started by xterm, 11-04-2010 05:29 PM
    • Replies: 7
    • Views: 857
    11-09-2010 03:57 AM Go to last post

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