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Forum: Site News

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  2. Sticky Thread Sticky: Quake Live Server Spawning Issues (Resolved)

    Over the past few days our infrastructure has been experiencing some technical issues that our team is actively investigating and looking to resolve....

    Started by SyncError, 10-07-2014 01:45 PM
    • Replies: 7
    • Views: 1,333
    11-18-2014 03:06 PM Go to last post
  3.   Normal Threads  

  1. Sampler Matches Updated - May 21st A&D

    We're changing up the Sampler servers: starting today you can now check out Attack & Defend on Courtyard. For the uninitiated, Attack & Defend is...

    Started by sponge, 05-21-2012 03:50 PM
    2 Pages
    1 2
    • Replies: 18
    • Views: 4,106
    06-02-2012 09:09 PM Go to last post
  2. Site Update - May 22, 2012

    We have applied a small update today to address a few outstanding issues. Resolved Issues: Fixed missing chat element on Large HUD....

    Started by SyncError, 05-22-2012 05:03 PM
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 6,032
    06-02-2012 09:56 AM Go to last post
  3. DevPick May 11-14: QuadHog

    This week's DevPick is the FFA variant Quad Hog, which received some updates in Premium Pak 12. While the main rules of the game are the same: you...

    Started by sponge, 05-11-2012 05:44 PM
    • Replies: 9
    • Views: 1,797
    05-24-2012 07:20 PM Go to last post
  4. Site Update - May 15, 2012

    Hot on the heels of the QLPP12 update and our Free Premium Week, we have a small release to meet the demand of a few recent player requests, and...

    Started by SyncError, 05-15-2012 12:00 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 62
    • Views: 11,489
    05-23-2012 04:20 PM Go to last post
  5. QLPP12 Site Update and Free Premium Week - April 30, 2012

    We’re pleased to announce a content update for Pro and Premium subscribers to QUAKE LIVE, with the addition of the Premium Pak 12. With this update,...

    Started by SyncError, 04-30-2012 11:10 AM
    13 Pages
    1 2 3 ... 13
    • Replies: 120
    • Views: 16,739
    05-20-2012 02:05 PM Go to last post
  6. Start a Match Update

    In an effort to streamline the Start a Match process, and make organizing matches on Pro-spawned servers easier, we have lifted the restriction that...

    Started by sponge, 05-03-2012 02:24 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 32
    • Views: 3,770
    05-12-2012 03:06 AM Go to last post
  7. Free Premium Week: April 30th - May 6th

    All QUAKE LIVE premium content will be free beginning today through Sunday, May 6th. The Free Premium Week content includes: • Over 50 Premium...

    Started by SyncError, 04-30-2012 08:19 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 63
    • Views: 10,205
    05-08-2012 01:41 PM Go to last post
  8. Domination Weapon Pickups Fixed

    Just a quick update to note that we have updated all matches globally to resolve an issue: picking up weapons in Domination will no longer reset your...

    Started by sponge, 05-02-2012 10:43 AM
    2 Pages
    1 2
    • Replies: 19
    • Views: 2,196
    05-05-2012 01:43 AM Go to last post
  9. DevPick: Apr 20-23: Sync CTF

    DevPick Sync CTF is a little weapon balance remix I made that encourages situational weapon usage, rewards players' projectile aim, and gives a...

    Started by SyncError, 04-20-2012 05:40 PM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 4,206
    04-27-2012 11:14 PM Go to last post
  10. Update Coming Monday, April 30th

    QUAKE LIVE will be performing an update on Monday, April 30th, so be prepared for some scheduled downtime.

    Started by SyncError, 04-26-2012 03:27 PM
    • Replies: 0
    • Views: 2,778
    04-26-2012 03:27 PM Go to last post
  11. Browser Update

    While we are still in the final stages of the next update, we've rolled out a slight change to the browser ahead of time. Populated Premium matches,...

    Started by sponge, 04-19-2012 03:44 PM
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 3,580
    04-26-2012 12:38 PM Go to last post
  12. DevPick: Apr 13-16: TDM Mod

    This weekend's DevPick is a mix of various settings for Team DeathMatch. Weapon pickups, and health have been removed from the arena. Players spawn...

    Started by sponge, 04-13-2012 07:35 PM
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 3,692
    04-19-2012 03:28 AM Go to last post
  13. DevPick Apr 1-4: Another Extra Special Map Preview

    We are proud to launch on this quiet Sunday in April, for the first time ever, a whole new class of FPS level design never seen before. Pushing...

    Started by sponge, 04-01-2012 12:31 AM
    8 Pages
    1 2 3 ... 8
    • Replies: 74
    • Views: 7,803
    04-08-2012 02:28 PM Go to last post
  14. DevPick Jan 14-16: Autoshuffle & Alll Weaps CTF

    This weekend's DevPick is the ever-popular All Weapons CTF, but with an experimental feature enabled: Teams will automatically shuffle before every...

    Started by sponge, 01-14-2012 12:40 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 45
    • Views: 5,719
    03-31-2012 01:00 AM Go to last post
  15. DevPick Feb 17-20: PQL CTF

    This week's DevPick is a small taste of one of our Pro features introduced in our last update, the PQL ruleset. PQL is a different spin on QUAKE LIVE...

    Started by sponge, 02-17-2012 07:08 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 30
    • Views: 5,404
    03-30-2012 12:38 PM Go to last post
  16. DevPick Feb 24-27: FFA Mayhem

    This week's DevPick is not very complicated at all: 24 player Free For All action on two of QUAKE LIVE's biggest Premium arenas: Overkill and Black...

    Started by sponge, 02-24-2012 06:30 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 52
    • Views: 6,623
    03-29-2012 09:24 AM Go to last post
  17. DevPick Feb 3-6: InstaGib Railjump

    This weekend we're running InstaGib servers with the Rail Jump option enabled. For those not familiar, this allows you to use the Railgun to propel...

    Started by sponge, 02-03-2012 06:42 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 42
    • Views: 5,752
    03-26-2012 02:03 PM Go to last post
  18. Site Update - December 15, 2011

    'Tis the season for QUAKE LIVE and we come bearing gib-- err, gifts. We've got some new surprises, and old holiday favorites in store for today....

    Started by SyncError, 12-15-2011 03:09 PM
    16 Pages
    1 2 3 ... 16
    • Replies: 152
    • Views: 30,060
    03-01-2012 04:32 AM Go to last post
  19. Skill-Matching and Tier Movement

    The last few updates have brought some change within our skill matching system, so we thought we'd spend a few paragraphs going over a bit more...

    Started by sponge, 01-04-2011 02:05 PM
    11 Pages
    1 2 3 ... 11
    • Replies: 107
    • Views: 28,153
    02-18-2012 08:23 AM Go to last post
  20. DevPick July 22-25: InstaGib RailJump

    This weekend's DevPick features the simply-named RailJump. As the name implies, by looking down, and firing your Railgun, the player doing such is...

    Started by sponge, 07-22-2011 06:07 PM
    8 Pages
    1 2 3 ... 8
    • Replies: 74
    • Views: 10,764
    02-13-2012 11:53 AM Go to last post

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