+ Post New Thread
Page 1 of 6 1 2 3 ... LastLast
Threads 1 to 20 of 117

Forum: Mapper's Corner

A place to learn and discuss the art of mapping for Quake Live.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Screenshots

    Post screenshots of your current project!

    Started by cityy, 01-13-2013 09:27 AM
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 10,817
    Yesterday 01:09 PM Go to last post
  3. Sticky Thread Sticky: Getting Started

    Welcome to the official Quake Live mapper's corner where everything turns around creating your own custom levels. Just like everything else in life,...

    Started by cityy, 12-20-2012 06:18 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 46
    • Views: 10,780
    04-28-2015 04:04 PM Go to last post
  4. Sticky Thread Sticky: New Elder Key Items for Mappers

    I have added the following three new items that mappers can utilize: New Entities:"Silver Key" item_key_silver Add 'spawnflags 16' to func_doors...

    Started by SyncError, 04-27-2015 05:30 PM
    • Replies: 5
    • Views: 718
    04-28-2015 08:35 AM Go to last post
  5. Lightbulb Sticky Thread Sticky: Introducing: The Shaderlist

    In this article I want to lose a few words about the mysterious shaderlist. What is the shaderlist? The shaderlist is a text file inside your...

    Started by cityy, 06-05-2013 02:15 PM
    • Replies: 4
    • Views: 1,667
    03-28-2015 07:33 AM Go to last post
  6. Sticky Thread Sticky: Getting involved

    GTKradiant is a community driven project. It lives from dedicated people putting time and effort into coding and testing. If you want to report bugs...

    Started by cityy, 12-20-2012 07:14 PM
    • Replies: 4
    • Views: 1,956
    12-12-2013 08:50 AM Go to last post
  7. Sticky Thread Sticky: Work Release Guidelines

    In this thread I want to give an account on how you can present your alpha, beta or final map releases in this forum. Note that all of the points...

    Started by cityy, 12-20-2012 06:55 PM
    • Replies: 0
    • Views: 1,723
    12-20-2012 06:55 PM Go to last post
  8.   Normal Threads  

  1. Spacectf5 CTF map

    Filename: spacectf5.pk3 Status: Beta Game type: CTF Recommended Players: 4-8 Bot Support: NO Need to align shards & small health Download

    Started by Anatel, Yesterday 10:15 AM
    • Replies: 0
    • Views: 36
    Yesterday 10:15 AM Go to last post
  2. Crypt CTF map

    Filename: crypt.pk3 Status: Beta Game type: CTF Recommended Players: 4-8 Bot Support: NO As for the power up lift maybe its a special feature....

    Started by Anatel, 10-01-2015 01:31 PM
    • Replies: 1
    • Views: 81
    10-02-2015 07:12 AM Go to last post
  3. Fortress CTF map

    Filename: fortress.pk3 Status: Beta Game type: CTF Recommended Players: 4-8 Bot Support: NO DOWLOAD Feel free to give feedback :)

    Started by Anatel, 09-22-2015 12:01 PM
    • Replies: 3
    • Views: 194
    10-02-2015 04:00 AM Go to last post
  4. Help...

    Hi Does anyone know how to make a pressure plate switch ? Up speed slower than down speed! down speed =KILL! I want to raise some sort of cask...

    Started by Anatel, 09-28-2015 05:57 AM
    • Replies: 0
    • Views: 112
    09-28-2015 05:57 AM Go to last post
  5. "Hogans Alley" Duel map

    Update: renamed the map to Nemesis finished lightning finished vis portals retextured some parts and brought in some new textures made a...

    Started by raidan, 04-07-2015 08:51 PM
    • Replies: 5
    • Views: 868
    09-25-2015 02:07 PM Go to last post
  6. How to load own Maps in QL for testing today???

    Fixed Tried read only, tried wo read-only. Tried with that dec prog. Nothing works. Id would be very nice if someone could help me what exactly i...

    Started by AndyWeil, 09-20-2015 09:40 AM
    • Replies: 0
    • Views: 109
    09-20-2015 09:40 AM Go to last post
  7. Looking for a competent mapper to work together with

    Brief introductions first, I've been playing Quake since Q1test at different levels of competition, including attending Dreamhack Summer 2011 for the...

    Started by frs, 07-26-2015 01:53 PM
    • Replies: 2
    • Views: 247
    09-18-2015 02:48 PM Go to last post
  8. "Hydra" FFA

    Hydra by Pat Howard Filename: hydra.pk3 Status: Release Candidate Gametypes: Free For All, Duel Recommended Players: 2-6 Bot Support: Yes ...

    Started by pathy, 07-13-2015 12:52 AM
    • Replies: 4
    • Views: 428
    08-13-2015 10:30 AM Go to last post
  9. "Trespass" Duel

    Trespass by Pat Howard Filename: trespass.pk3 Status: Release Candidate Gametypes: Duel, FFA Recommended Players: 2-4 Bot Support: Yes ...

    Started by pathy, 07-13-2015 12:06 AM
    • Replies: 7
    • Views: 544
    08-09-2015 08:42 PM Go to last post
  10. bad resolution

    i have problem my cross hair is blurry and surroundings i have notebook my resolution is 1360x768 i have good graphic

    Started by Furyfan, 07-09-2015 10:46 AM
    • Replies: 0
    • Views: 216
    07-09-2015 10:46 AM Go to last post
  11. Setting up your Quake Live mapping environment

    With this article I want to provide a quick guide to setting up GTKradiant and Wolfcam for mapping as many people were willing to try it out but had...

    Started by cityy, 12-20-2012 06:20 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 36
    • Views: 11,069
    07-01-2015 12:34 PM Go to last post
  12. Connectivity Systems

    by Pat Howard Lately I've been studying the connectivity in classic and modern duel maps and I'd like to share what I've found in this article. I...

    Started by pathy, 06-10-2015 01:35 AM
    • Replies: 2
    • Views: 635
    06-10-2015 01:40 AM Go to last post
  13. "Kara" Duel [ALPHA]

    Kara by Pat Howard Filename: kara.pk3 Status: ALPHA 1 Gametypes: Tourney, Free For All Recommended Players: 2-5 DOWNLOAD (2MB)

    Started by pathy, 04-06-2015 01:19 PM
    2 Pages
    1 2
    • Replies: 17
    • Views: 1,408
    05-28-2015 03:50 PM Go to last post
  14. Q3A Item Placement Guide

    Q3A ITEM PLACEMENT GUIDE by Pat H --- Introduction Structure vs. item placement In my "Fundamentals of Gameplay" articles where I...

    Started by pathy, 12-15-2014 12:15 AM
    • Replies: 9
    • Views: 1,400
    05-08-2015 04:05 PM Go to last post
  15. Unification 2 arena + 1 CA

    Hi guys, I just show a map that I had started and that may please you, there are two arenas for 2 against 2, which are connected to form a clan arena...

    Started by ZanZa, 01-10-2015 05:31 AM
    • Replies: 1
    • Views: 712
    05-06-2015 02:02 AM Go to last post
  16. "Ye Olde Pump" [WIP]

    Hi Im working on a Q3 map that i will port to QL as soon as the Geometry is finished. My original Post is over at Q3W.com Please dont ****storm...

    Started by AndyWeil, 04-26-2015 02:48 PM
    • Replies: 2
    • Views: 454
    04-28-2015 03:13 PM Go to last post
  17. Simple shader question

    I want to do the simplest thing: Create a shader that has a solid color, no texture. Then I want this shader to emit light, and using the color of...

    Started by TNZ, 04-22-2015 06:10 PM
    lights, shaders
    • Replies: 2
    • Views: 376
    04-23-2015 10:20 AM Go to last post
  18. Shaderlist for Quakelive?

    I know theres a sticky about the Shaderlist, but the download to it is broken. Does anyone have an up to date shaderlist for Quakelive?

    Started by AndehX, 03-28-2015 02:15 PM
    • Replies: 1
    • Views: 377
    04-02-2015 04:23 AM Go to last post
  19. Loading Bay 2015

    This map was started for the Q3 Mapping Competition but as I ran out of time I knew it wouldn't be finished. After a break on it this is where it's...

    Started by eXodus, 03-23-2015 06:45 AM
    • Replies: 4
    • Views: 561
    03-28-2015 12:42 PM Go to last post
  20. scdm1 [alpha] by Scorch_

    scdm1(temporary name) is a smallish duel map with the intent of having fast game play similar to maps like aerowalk and toxicity. This is the map...

    Started by Scorch_, 03-10-2015 07:46 AM
    • Replies: 3
    • Views: 638
    03-19-2015 11:02 AM Go to last post

+ Post New Thread

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 15 replies or 150 views
Hot thread with unread posts
More than 15 replies or 150 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts